我刚下载了置顶的http://www.cocoachina.com/bbs/read.php?tid=217400 豪华版飞机大战系列,在mac中进行编译,其中BulletSprite.cpp的
bool BulletSprite::init() {
if (!Sprite::init()) {
return false;
}
编译不过,init is a protected member of "cocos2d::Sprite’
我修改了下,变成
bool BulletSprite::init() {
if (!Sprite::create()) {
return false;
}
则报错:
Called object type “cocos2d::sprite” is not a function or function pointer
请问这是什么原因呢?
