不存在适当的构造函数?

CCSpriteFrameCache* frameCache = CCSpriteFrameCache::sharedSpriteFrameCache();
frameCache->addSpriteFramesWithFile("run.plist", "run.png");

CCSpriteFrame* frame = NULL;
CCArray* frameList = CCArray::create();
for (int i = 1; i <= 15; i++) {
frame = frameCache->spriteFrameByName(CCString::createWithFormat("run%d.png", i)->getCString());
frameList->addObject(frame);
}
CCAnimation* animation = CCAnimation::createWithSpriteFrames(frameList(报错);



CCTMXObjectGroup* objGroup = map->objectGroupNamed("objects");

/* 加载玩家坐标对象 */
CCDictionary* playerPointDic = objGroup报错->objectNamed("PlayerPoint");