地面的掩码 body->setCategoryBitmask(0x01); body->setCollisionBitmask(0x01); body->setContactTestBitmask(0x01);
箭的掩码 body->setCategoryBitmask(0x01); body->setCollisionBitmask(0x01); body->setContactTestBitmask(0x01); 箭和箭碰撞能检测到 箭和地面检测不到