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%url%chengstory 发表于 2013-9-11 14:09
下载这个手册看一下 ,关键是你要取到正确的CCNode, http://bbs.cocostudio.org/forum.php?mod=viewthread …
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{
“classname”: “CCNode”,
“name”: null,
“canedit”: true,
“objecttag”: 10000,
“rotation”: 0,
“scalex”: 1,
“scaley”: 1,
“visible”: 1,
“x”: 0,
“y”: 0,
“zorder”: 1,
“gameobjects”:
{
“__type”: “ComGameObjectSurrogate:#EditorCommon.JsonModel”,
“classname”: “CCNode”,
“name”: “bugs”,
“canedit”: true,
“objecttag”: 10003,
“rotation”: 0,
“scalex”: 0.25,
“scaley”: 0.25,
“visible”: 1,
“x”: 245.5,
“y”: 157,
“zorder”: 1,
“gameobjects”: ],
“components”:
{
“__type”: “ComArmatureAdapterSurrogate:#EditorCommon.JsonModel.Component”,
“classname”: “CCArmature”,
“name”: “CCArmature”,
“file”: null,
“fileData”: {
“path”: “bugs.ExportJson”,
“plistFile”: null,
“resourceType”: 0
},
“selectedactionname”: “Action1”
},
{
“__type”: “ComSimpleAudioSurrogate:#EditorCommon.JsonModel.Component”,
“classname”: “CCComAudio”,
“name”: “CCComAudio”,
“file”: null,
“fileData”: {
“path”: “background.mp3”,
“plistFile”: null,
“resourceType”: 0
},
“loop”: 0
}
]
}
],
“CanvasSize”: {
“_height”: 320,
“_width”: 480
},
“Version”: “0.4.0.0”,
“components”:
{
“__type”: “ComSceneSurrogate:#EditorCommon.JsonModel.Component”,
“classname”: “CCScene”,
“name”: “CCScene”,
“scenename”: “playscene”
},
{
“__type”: “ComSimpleAudioSurrogate:#EditorCommon.JsonModel.Component”,
“classname”: “CCBackgroundAudio”,
“name”: “CCBackgroundAudio”,
“file”: null,
“fileData”: {
“path”: “background.mp3”,
“plistFile”: null,
“resourceType”: 0
},
“loop”: 0
}
]
}
json文件是这样的,没有错吧。。。。