联网崩溃,打印出来dnk trace 求懂的人看看
********** Crash dump: **********
Build fingerprint: ‘Huawei/C8815/hwC8815:4.1.2/HuaweiC8815/C92B125:user/ota-rel-
keys,release-keys’
pid: 19499, tid: 19552, name: Thread-2082 >>> com.falcool.game.warrush <<<
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr deadd00d
Stack frame I/DEBUG ( 162): #00 pc 00046f7c /system/lib/libdvm.so (dvmA
bort+75)
Stack frame I/DEBUG ( 162): #01 pc 0002a23c /system/lib/libdvm.so (Indi
rectRefTable::get(void*) const+336)
Stack frame I/DEBUG ( 162): #02 pc 0004af87 /system/lib/libdvm.so (dvmD
ecodeIndirectRef(Thread*, _jobject*)+30)
Stack frame I/DEBUG ( 162): #03 pc 0004dc21 /system/lib/libdvm.so
Stack frame I/DEBUG ( 162): #04 pc 004a9cd8 /mnt/asec/com.falcool.game.
warrush-1/lib/libgame.so
Stack frame I/DEBUG ( 162): #05 pc 004aab30 /mnt/asec/com.falcool.game.
warrush-1/lib/libgame.so (cocos2d::extra::CCHTTPRequest::setRequestMethodJava()+
36)
Stack frame I/DEBUG ( 162): #06 pc 004aad50 /mnt/asec/com.falcool.game.
warrush-1/lib/libgame.so (cocos2d::extra::CCHTTPRequest::start()+172)
是ART模式?
quick 升级到2.6.6出现的问题 现在升级了SDK到Android 4.4W之后可以了
我也遇到了同样的问题。求帮助。
Quick版本:2.2.6
老版本:2.2.1 用CCHttpRequest 加载JPG 还没什么问题的。
日志如下:
01-20 10:39:22.859 31820-31820/com.game.app E/art﹕ JNI ERROR (app bug): accessed deleted local reference 0xa8400019
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xac386180 SpaceTypeMallocSpace begin=0x12c00000,end=0x13001000,limit=0x32c00000,size=4MB,capacity=512MB,non_growth_limit_capacity=512MB,name=“main rosalloc space”]
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xac8bf200 allocspace main rosalloc space live-bitmap 3
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xac8bf220 allocspace main rosalloc space mark-bitmap 3
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xb4f59120 SpaceTypeImageSpace begin=0x70ea2000,end=0x719bc838,size=11MB,name="/data/dalvik-cache/arm/system@framework@boot.art"]
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xb4f50460 imagespace /data/dalvik-cache/arm/system@framework@boot.art live-bitmap 0
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xb4f50460 imagespace /data/dalvik-cache/arm/system@framework@boot.art live-bitmap 0
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xac8cd698 SpaceTypeZygoteSpace begin=0x7490c000,end=0x759a0000,size=16MB,name=“Zygote space”]
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xb4f50760 allocspace zygote / non moving space live-bitmap 0
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xb4f50780 allocspace zygote / non moving space mark-bitmap 0
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xac386080 SpaceTypeMallocSpace begin=0x759a0000,end=0x759ca000,limit=0x7890c000,size=168KB,capacity=47MB,non_growth_limit_capacity=47MB,name=“alloc space”]
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xb4f50c60 allocspace alloc space live-bitmap 4
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xb4f50c80 allocspace alloc space mark-bitmap 4
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 0xb4f4d340 large object space:GcRetentionPolicyAlwaysCollect
01-20 10:39:22.863 31820-31820/com.game.app E/art﹕ 01-20 10:39:22.987 31820:31820 F/art ]
art/runtime/check_jni.cc:65] JNI DETECTED ERROR IN APPLICATION: native code passing in reference to invalid local reference: 0xa8400019
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] in call to NewLocalRef
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] from void com.easygo.games.momo.MomoHandler.onLoginSuccess(java.lang.String, java.lang.String, java.lang.String, java.lang.String)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] “main” prio=5 tid=1 Runnable
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] | group=“main” sCount=0 dsCount=0 obj=0x7491fec0 self=0xb4f07800
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] | sysTid=31820 nice=0 cgrp=apps sched=0/0 handle=0xb6f16ec8
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] | state=R schedstat=( 188852921 76985823 450 ) utm=13 stm=5 core=2 HZ=100
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] | stack=0xbe3a2000-0xbe3a4000 stackSize=8MB
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] | held mutexes= “mutator lock”(shared held)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #00 pc 00004c58 /system/lib/libbacktrace_libc++.so (UnwindCurrent::Unwind(unsigned int, ucontext*)+23)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #01 pc 000034c1 /system/lib/libbacktrace_libc++.so (Backtrace::Unwind(unsigned int, ucontext*)+8)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #02 pc 002526ad /system/lib/libart.so (art::DumpNativeStack(std::__1::basic_ostream<char, std::__1::char_traits >&, int, char const*, art::mirror::ArtMethod*)+84)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #03 pc 0023618b /system/lib/libart.so (art:
:Dump(std::__1::basic_ostream<char, std::__1::char_traits >&) const+162)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #04 pc 000b1215 /system/lib/libart.so (art::JniAbort(char const*, char const*)+620)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #05 pc 000b1945 /system/lib/libart.so (art::JniAbortF(char const*, char const*, …)+68)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #06 pc 000b3e0f /system/lib/libart.so (art::ScopedCheck::Check(bool, char const*, …) (.constprop.128)+710)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #07 pc 000b5ff1 /system/lib/libart.so (art::CheckJNI::NewLocalRef(_JNIEnv*, _jobject*)+44)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #08 pc 003baca9 /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #09 pc 003bb565 /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::extra::CCHTTPRequest::setRequestMethodJava()+16)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #10 pc 003bb6b5 /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::extra::CCHTTPRequest::start()+96)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #11 pc 001cd27f /data/app/com.game.app-2/lib/arm/libgame.so (HttpGetImage::loadImage(char const*, int, int)+38)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #12 pc 001beaeb /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #13 pc 00306f3f /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #14 pc 0031708f /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #15 pc 00307119 /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #16 pc 002ff84d /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #17 pc 00306697 /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #18 pc 003073c5 /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #19 pc 002ff8bf /data/app/com.game.app-2/lib/arm/libgame.so (lua_pcall+106)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #20 pc 0029495b /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::CCLuaStack::lua_execute(lua_State*, int, bool)+94)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #21 pc 00294a07 /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::CCLuaStack::executeFunction(int)+14)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #22 pc 0029470d /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::CCLuaStack::executeFunctionByHandler(int, int)+36)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #23 pc 002925b1 /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::CCLuaEngine::executeEvent(int, char const*, cocos2d::CCObject*, char const*)+60)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #24 pc 001cbd15 /data/app/com.game.app-2/lib/arm/libgame.so (CppToScriptEngine::executeEvent(char const*, cocos2d::CCObject*, char const*)+44)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #25 pc 001d219f /data/app/com.game.app-2/lib/arm/libgame.so (MomoLoginController::onLoginSuccess(char const*, char const*, char const*, char const*)+158)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #26 pc 001d2083 /data/app/com.game.app-2/lib/arm/libgame.so (Java_com_easygo_games_momo_MomoHandler_onLoginSuccess+70)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] native: #27 pc 00285bf3 /data/dalvik-cache/arm/data@app@com.game.app-2@base.apk@classes.dex (Java_com_easygo_games_momo_MomoHandler_onLoginSuccess__Ljava_lang_String_2Ljava_lang_String_2Ljava_lang_String_2Ljava_lang_String_2+178)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at com.easygo.games.momo.MomoHandler.onLoginSuccess(Native method)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at com.easygo.games.momo.MomoHandler.onSuccess(MomoHandler.java:58)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at com.immomo.gamesdk.api.MDKMomo$b.b(MDKMomo.java:685)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at com.immomo.gamesdk.api.MDKMomo$b.a(MDKMomo.java:1)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at com.immomo.gamesdk.api.i.a(BaseTask.java:33)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at com.immomo.gamesdk.api.i.onPostExecute(BaseTask.java:1)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at android.os.AsyncTask.finish(AsyncTask.java:632)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at android.os.AsyncTask.access$600(AsyncTask.java:177)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at android.os.AsyncTask$InternalHandler.handleMessage(AsyncTask.java:645)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at android.os.Handler.dispatchMessage(Handler.java:102)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at android.os.Looper.loop(Looper.java:135)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at android.app.ActivityThread.main(ActivityThread.java:5221)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at java.lang.reflect.Method.invoke!(Native method)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at java.lang.reflect.Method.invoke(Method.java:372)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:899)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65] at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:694)
01-20 10:39:22.987 31820-31820/com.game.app A/art﹕ art/runtime/check_jni.cc:65]
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] Runtime aborting…
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] Aborting thread:
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] “main” prio=5 tid=1 Native
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] | group="" sCount=0 dsCount=0 obj=0x7491fec0 self=0xb4f07800
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] | sysTid=31820 nice=0 cgrp=apps sched=0/0 handle=0xb6f16ec8
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] | state=R schedstat=( 226124641 78283530 505 ) utm=15 stm=7 core=2 HZ=100
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] | stack=0xbe3a2000-0xbe3a4000 stackSize=8MB
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] | held mutexes= “abort lock” “mutator lock”(shared held)
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #00 pc 00004c58 /system/lib/libbacktrace_libc++.so (UnwindCurrent::Unwind(unsigned int, ucontext*)+23)
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #01 pc 000034c1 /system/lib/libbacktrace_libc++.so (Backtrace::Unwind(unsigned int, ucontext*)+8)
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #02 pc 002526ad /system/lib/libart.so (art::DumpNativeStack(std::__1::basic_ostream<char, std::__1::char_traits >&, int, char const*, art::mirror::ArtMethod*)+84)
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #03 pc 0023618b /system/lib/libart.so (art:
:Dump(std::__1::basic_ostream<char, std::__1::char_traits >&) const+162)
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #04 pc 00225b79 /system/lib/libart.so (art::AbortState::DumpThread(std::__1::basic_ostream<char, std::__1::char_traits >&, art::Thread*)+32)
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #05 pc 00225e1b /system/lib/libart.so (art::AbortState::Dump(std::__1::basic_ostream<char, std::__1::char_traits >&)+410)
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #06 pc 00225fdb /system/lib/libart.so (art::Runtime::Abort()+82)
01-20 10:39:23.430 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #07 pc 000a72e9 /system/lib/libart.so (art::LogMessage::~LogMessage()+1360)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #08 pc 000b1401 /system/lib/libart.so (art::JniAbort(char const*, char const*)+1112)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #09 pc 000b1945 /system/lib/libart.so (art::JniAbortF(char const*, char const*, …)+68)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #10 pc 000b3e0f /system/lib/libart.so (art::ScopedCheck::Check(bool, char const*, …) (.constprop.128)+710)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #11 pc 000b5ff1 /system/lib/libart.so (art::CheckJNI::NewLocalRef(_JNIEnv*, _jobject*)+44)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #12 pc 003baca9 /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #13 pc 003bb565 /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::extra::CCHTTPRequest::setRequestMethodJava()+16)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #14 pc 003bb6b5 /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::extra::CCHTTPRequest::start()+96)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #15 pc 001cd27f /data/app/com.game.app-2/lib/arm/libgame.so (HttpGetImage::loadImage(char const*, int, int)+38)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #16 pc 001beaeb /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #17 pc 00306f3f /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #18 pc 0031708f /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #19 pc 00307119 /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #20 pc 002ff84d /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #21 pc 00306697 /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #22 pc 003073c5 /data/app/com.game.app-2/lib/arm/libgame.so (???)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #23 pc 002ff8bf /data/app/com.game.app-2/lib/arm/libgame.so (lua_pcall+106)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #24 pc 0029495b /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::CCLuaStack::lua_execute(lua_State*, int, bool)+94)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #25 pc 00294a07 /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::CCLuaStack::executeFunction(int)+14)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #26 pc 0029470d /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::CCLuaStack::executeFunctionByHandler(int, int)+36)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #27 pc 002925b1 /data/app/com.game.app-2/lib/arm/libgame.so (cocos2d::CCLuaEngine::executeEvent(int, char const*, cocos2d::CCObject*, char const*)+60)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #28 pc 001cbd15 /data/app/com.game.app-2/lib/arm/libgame.so (CppToScriptEngine::executeEvent(char const*, cocos2d::CCObject*, char const*)+44)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #29 pc 001d219f /data/app/com.game.app-2/lib/arm/libgame.so (MomoLoginController::onLoginSuccess(char const*, char const*, char const*, char const*)+158)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #30 pc 001d2083 /data/app/com.game.app-2/lib/arm/libgame.so (Java_com_easygo_games_momo_MomoHandler_onLoginSuccess+70)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] native: #31 pc 00285bf3 /data/dalvik-cache/arm/data@app@com.game.app-2@base.apk@classes.dex (Java_com_easygo_games_momo_MomoHandler_onLoginSuccess__Ljava_lang_String_2Ljava_lang_String_2Ljava_lang_String_2Ljava_lang_String_2+178)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at com.easygo.games.momo.MomoHandler.onLoginSuccess(Native method)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at com.easygo.games.momo.MomoHandler.onSuccess(MomoHandler.java:58)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at com.immomo.gamesdk.api.MDKMomo$b.b(MDKMomo.java:685)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at com.immomo.gamesdk.api.MDKMomo$b.a(MDKMomo.java:1)
01-20 10:39:23.431 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at com.immomo.gamesdk.api.i.a(BaseTask.java:33)
01-20 10:39:23.432 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at com.immomo.gamesdk.api.i.onPostExecute(BaseTask.java:1)
01-20 10:39:23.432 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at android.os.AsyncTask.finish(AsyncTask.java:632)
01-20 10:39:23.432 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at android.os.AsyncTask.access$600(AsyncTask.java:177)
01-20 10:39:23.432 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at android.os.AsyncTask$InternalHandler.handleMessage(AsyncTask.java:645)
01-20 10:39:23.432 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at android.os.Handler.dispatchMessage(Handler.java:102)
01-20 10:39:23.432 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at android.os.Looper.loop(Looper.java:135)
01-20 10:39:23.432 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at android.app.ActivityThread.main(ActivityThread.java:5221)
01-20 10:39:23.433 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at java.lang.reflect.Method.invoke!(Native method)
01-20 10:39:23.433 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at java.lang.reflect.Method.invoke(Method.java:372)
01-20 10:39:23.433 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:899)
01-20 10:39:23.433 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:694)
01-20 10:39:23.433 31820-31820/com.game.app A/art﹕ art/runtime/runtime.cc:284] Dumping all threads without appropriate locks held: thread list lock mutator lock
这个应该是ART下JNI那里报错了
你的意思是,这是Android系统的Bug?
请教,如何解?
看你的站内信,我们交流下吧
这个后来解决了么?