1,_boxSprites = new CCMutableArray<CCSprite *>();
CCMutableArray<CCSprite *>::CCMutableArrayIterator boxIterator;
for (boxIterator = _boxSprites->begin(); boxIterator != _boxSprites->end(); boxIterator++){
CCSprite *box = (CCSprite *)*boxIterator;
}
2,_boxSprites = new CCMutableArray<CCSprite *>();
for(int i = 0;i < _boxSprites->count();i++){
CCSprite *box = (CCSprite *)_boxSprites->getObjectAtIndex(i);
}