var pic0 = new cc.Sprite(res.p0);
var pic1 = new cc.Sprite(res.p1);
pic0.setPosition(centerpos);
this.addChild(pic0,1);
pic1.setPosition(centerpos);
this.addChild(pic1,0);
var actionBy = cc.rotateBy(0.5, 0, -90);
var actionByBack = cc.rotateBy(0.5, 0, -90);
var actionBy1 = cc.rotateBy(0.5, 0, -90);
var delay = cc.delayTime(0.25);
pic0.runAction(cc.sequence(actionBy,
cc.callFunc( function() {
pic0.setLocalZOrder(0);
pic1.setLocalZOrder(1);
})
));
pic1.runAction(cc.sequence(actionBy1 , actionByBack ) );
翻转扑克牌一样的效果,不知有木有更现成简单的办法。。。