锁屏后 自动退出

DALVIK THREADS:
(mutexes: tll=0 tsl=0 tscl=0 ghl=0 hwl=0 hwll=0)
“main” prio=5 tid=1 WAIT
| group=“main” sCount=1 dsCount=0 obj=0x40025308 self=0xd168
| sysTid=18670 nice=0 sched=0/0 cgrp=default handle=-1344994080
| schedstat=( 97122303 278546236 120 )
at java.lang.Object.wait(Native Method)

  • waiting on <0x40546d90> (a android.opengl.GLSurfaceView$GLThreadManager)
    at java.lang.Object.wait(Object.java:389)
    at android.opengl.GLSurfaceView$GLThread.onPause(GLSurfaceView.java:1527)
    at android.opengl.GLSurfaceView.onPause(GLSurfaceView.java:537)
    at org.cocos2dx.lib.Cocos2dxGLSurfaceView.onPause(Cocos2dxGLSurfaceView.java:167)
    at org.cocos2dx.lib.Cocos2dxActivity.onPause(Cocos2dxActivity.java:84)
    at android.app.Activity.performPause(Activity.java:3918)
    at android.app.Instrumentation.callActivityOnPause(Instrumentation.java:1231)
    at android.app.ActivityThread.performPauseActivity(ActivityThread.java:2443)
    at android.app.ActivityThread.performPauseActivity(ActivityThread.java:2413)
    at android.app.ActivityThread.handlePauseActivity(ActivityThread.java:2393)
    at android.app.ActivityThread.access$1700(ActivityThread.java:157)
    at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1008)
    at android.os.Handler.dispatchMessage(Handler.java:130)
    at android.os.Looper.loop(SourceFile:351)
    at android.app.ActivityThread.main(ActivityThread.java:3822)
    at java.lang.reflect.Method.invokeNative(Native Method)
    at java.lang.reflect.Method.invoke(Method.java:538)
    at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:969)
    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:727)
    at dalvik.system.NativeStart.main(Native Method)

在游戏中, 按锁屏键以后, 游戏自动退出, 在调试后台看到是报anr错误, 但是一直提示在引擎里的view出错, 求指点啊