兩座塔一起發彈打死只怪就出錯。。。

兩座塔一起發彈打死只怪就出錯。。。

應該是3支炮一起打中只怪就出錯
注了怪物死亡那段,又出現The reference shouldn’t be 0 because it is still in autorelease pool.
The reference shouldn’t be 0 because it is still in autorelease pool.
這句錯解決了
好像又沒事了???有沒人知錯誤是什么??
又出錯了
iOS(4042,0x4aca1d4) malloc: *** error for object 0x7a31e600: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug