Sprite* temp;
listener->onTouchBegan = ](Touch *touch, Event *event){
temp = Sprite::create("temp.png");
auto touchListener = EventListenerTouchOneByOne::create();
touchListener->onTouchBegan = (Touch *touch, Event *event)
{
//......
}
_eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, temp);
}
}
```
temp的事件(touchListener )在父层的listener中会被触发吗?
还是我想错了,求教,谢谢!
有设置过
listener->setSwallowTouches(false);
不过无效
仔细想想,还是在一个事件里实现吧