事件中生成的节点可以在本次事件中接受事件响应吗?

Sprite* temp;
listener->onTouchBegan = ](Touch *touch, Event *event){ 


temp = Sprite::create("temp.png");
 auto touchListener = EventListenerTouchOneByOne::create();
 touchListener->onTouchBegan = (Touch *touch, Event *event)
 {
 //......
 }
_eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, temp);
}
}
```



temp的事件(touchListener )在父层的listener中会被触发吗?
还是我想错了,求教,谢谢!

有设置过
listener->setSwallowTouches(false);
不过无效

仔细想想,还是在一个事件里实现吧