auto secondRoot = CSLoader::createNode(“Scene.csb”);
addChild(secondRoot);
//飞机移动控制
auto player = secondRoot->getChildByName("player");
CCLOG("%f", player->getPositionX());
auto _playerMoveListener = EventListenerTouchOneByOne::create();
_playerMoveListener->onTouchBegan = &player](Touch* t, Event* e){
CCLOG("%f",player->getPositionX());
return true;
};
_playerMoveListener->onTouchMoved = &player](Touch* t, Event* e){
};
其中player在onTouchBegan中就被变为NULL了,求解