取一个含龙骨动画的预设 其他逻辑都一样 只想换个 龙骨动画 应该怎么写?
this._enemy = cc.instantiate(this.enemyPrefab);
this.node.addChild(this._enemy);
let armatureDisplay = this._enemy.getComponent(dragonBones.ArmatureDisplay);
armatureDisplay.dragonAsset = “url dragonAsset”;
armatureDisplay.dragonAtlasAsset = “url dragonAtlasAsset”;
armatureDisplay.armatureName = “monster001”;
armatureDisplay.playAnimation(‘standby’, -1);
直接指定 并不行 应该怎么写???