java:
org.cocos2dx.lib.Cocos2dxRenderer.nativeTouchesMove(Native Method)
org.cocos2dx.lib.Cocos2dxRenderer.handleActionMove(Cocos2dxRenderer.java:136)
org.cocos2dx.lib.Cocos2dxGLSurfaceView$6.run(Cocos2dxGLSurfaceView.java:251)
android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1472)
android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1249)
java:
org.cocos2dx.lib.Cocos2dxRenderer.onDrawFrame(Cocos2dxRenderer.java:104)
android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1544)
android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1249)
还会出现这种错误信息,我试着吧onDrawFrame 改成 30FPS 也会报错
解决了吗?
实在抱歉,这个问题太久了