CCSprite* fish = CCSprite::create();
fish->setPosition(ccp(100,100));
CCAnimation *animation = CCAnimation::create();
CCTexture2D texture = CCTextureCache::sharedTextureCache()->addImage(“fishingjoy_resource.png”);
for(int i=0; i < 5; i++)
{
animation->addSpriteFrameWithTexture(texture, CCRect(450, i30 + 400, 56, 23));
}
CCAnimate *animate = CCAnimate::create(animation);
fish->setPosition(ccp(200,200));
fish->runAction(CCRepeatForever::create(animate));
this->addChild(fish);
代码是模仿 cocos2d-x捕鱼达人上面的
但是调试的时候,看不见鱼。。。。
texture是加载成功了的。
