var texture = cc.RenderTexture.create(Math.floor(size.width), Math.floor(size.height),cc.Texture2D.PIXEL_FORMAT_RGBA8888,gl.DEPTH24_STENCIL8_OES);
截图加上gl.DEPTH24_STENCIL8_OES这个参数不成功,不加上的话截的不全,很多是白底
var texture = cc.RenderTexture.create(Math.floor(size.width), Math.floor(size.height),cc.Texture2D.PIXEL_FORMAT_RGBA8888,gl.DEPTH24_STENCIL8_OES);
截图加上gl.DEPTH24_STENCIL8_OES这个参数不成功,不加上的话截的不全,很多是白底