local function removeArm(armatureBack,movementType,movementID)
if movementType == ccs.MovementEventType.complete then
armatureBack:removeFromParent();
end
end
MovementEvent *event = _movementEventQueue.front(); 死在此行void ArmatureAnimation::update(float dt)中,,,跟新-x 3.0 rc般出现的问题,,原先没有问题
求解