帮我看看这个什么错?网上下来的一个项目运行不起来

1>------ 已启动生成: 项目: libchipmunk, 配置: Debug Win32 ------
2>------ 已启动生成: 项目: libcocos2d, 配置: Debug Win32 ------
3>------ 已启动生成: 项目: libAudio, 配置: Debug Win32 ------
4>------ 已启动生成: 项目: liblua, 配置: Debug Win32 ------
1>生成启动时间为 2014/3/22 10:08:34。
2>生成启动时间为 2014/3/22 10:08:35。
1>PrepareForBuild:
1> 正在创建目录“C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32\”。
2>PrepareForBuild:
2> 正在创建目录“C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32\”。
1>InitializeBuildStatus:
2>InitializeBuildStatus:
2> 正在创建“Debug.win32\libcocos2d.unsuccessfulbuild”,因为已指定“AlwaysCreate”。
1> 正在创建“Debug.win32\libchipmunk.unsuccessfulbuild”,因为已指定“AlwaysCreate”。
3>生成启动时间为 2014/3/22 10:08:36。
3>InitializeBuildStatus:
3> 正在创建“Debug.win32\libAudio.unsuccessfulbuild”,因为已指定“AlwaysCreate”。
4>生成启动时间为 2014/3/22 10:08:36。
4>InitializeBuildStatus:
4> 正在创建“Debug.win32\liblua.unsuccessfulbuild”,因为已指定“AlwaysCreate”。
4>PreBuildEvent:
4> 找不到文件 - .
4> 复制了 0 个文件
4>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(124,5): error MSB3073: 命令“if not exist “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32” mkdir “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
4>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(124,5): error MSB3073: xcopy /Y /Q “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\scripting\lua\bindings…\external\lua\luajit\prebuilt\win32*." “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
4>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(124,5): error MSB3073: :VCEnd”已退出,代码为 4。
4>
4>生成失败。
4>
4>已用时间 00:00:01.85
2>ClCompile:
2> edtaa3func.cpp
1>ClCompile:
1> chipmunk.c
1> cpArbiter.c
2> tinyxml2.cpp
5>------ 已启动生成: 项目: libNetwork, 配置: Debug Win32 ------
3>ClCompile:
3> MciPlayer.cpp
3> SimpleAudioEngine.cpp
1> cpArray.c
2> ioapi.cpp
2> unzip.cpp
1> cpBB.c
5>生成启动时间为 2014/3/22 10:08:39。
5>InitializeBuildStatus:
5> 正在创建“Debug.win32\libNetwork.unsuccessfulbuild”,因为已指定“AlwaysCreate”。
5>ClCompile:
5> HttpClient.cpp
5> SocketIO.cpp
5> WebSocket.cpp
2> atitc.cpp
2> CCAffineTransform.cpp
2> CCArray.cpp
1> cpBBTree.c
1> cpBody.c
1> cpCollision.c
1> cpHashSet.c
2> CCAutoreleasePool.cpp
1> cpPolyShape.c
1> cpShape.c
1> cpSpace.c
1> cpSpaceComponent.c
1> cpSpaceHash.c
1> cpSpaceQuery.c
1> cpSpaceStep.c
1> cpSpatialIndex.c
1> cpSweep1D.c
1> cpVect.c
1> cpConstraint.c
1> cpDampedRotarySpring.c
1> cpDampedSpring.c
1> cpGearJoint.c
1> cpGrooveJoint.c
1> cpPinJoint.c
1> cpPivotJoint.c
1> cpRatchetJoint.c
1> cpRotaryLimitJoint.c
1> cpSimpleMotor.c
1> cpSlideJoint.c
2> CCConsole.cpp
2> CCData.cpp
2> CCDataVisitor.cpp
2> CCDictionary.cpp
2>…\base\CCConsole.cpp(73): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(80): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(92): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2> CCGeometry.cpp
2> CCNS.cpp
2>…\base\CCConsole.cpp(278): warning C4996: ‘close’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _close. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(305) : 参见“close”的声明
2>…\base\CCConsole.cpp(346): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(348): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(349): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(350): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(355): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(356): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(357): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(366): warning C4996: ‘close’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _close. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(305) : 参见“close”的声明
2>…\base\CCConsole.cpp(430): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(444): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(456): warning C4996: ‘read’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _read. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(316) : 参见“read”的声明
2>…\base\CCConsole.cpp(571): warning C4996: ‘write’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(321) : 参见“write”的声明
2>…\base\CCConsole.cpp(581): warning C4996: ‘close’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _close. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(305) : 参见“close”的声明
2>…\base\CCConsole.cpp(582): warning C4996: ‘close’: The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _close. See online help for details.
2> C:\Program Files\Microsoft Visual Studio 11.0\VC\include\io.h(305) : 参见“close”的声明
2> CCObject.cpp
2> CCSet.cpp
2> CCString.cpp
2> CCValue.cpp
2> etc1.cpp
2> s3tc.cpp
2> CCPhysicsBody.cpp
2> CCPhysicsContact.cpp
2> CCPhysicsJoint.cpp
2> CCPhysicsShape.cpp
2> CCPhysicsWorld.cpp
2> CCPhysicsBodyInfo_chipmunk.cpp
1>Lib:
1> chipmunk.vcxproj -> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32\libchipmunk.lib
2> CCPhysicsContactInfo_chipmunk.cpp
1>FinalizeBuildStatus:
1> 正在删除文件“Debug.win32\libchipmunk.unsuccessfulbuild”。
1> 正在对“Debug.win32\libchipmunk.lastbuildstate”执行 Touch 任务。
1>
1>生成成功。
1>
1>已用时间 00:01:07.53
2> CCPhysicsJointInfo_chipmunk.cpp
6>------ 已启动生成: 项目: libCocosBuilder, 配置: Debug Win32 ------
2> CCPhysicsShapeInfo_chipmunk.cpp
6>生成启动时间为 2014/3/22 10:09:45。
6>InitializeBuildStatus:
6> 正在创建“Debug.win32\libCocosBuilder.unsuccessfulbuild”,因为已指定“AlwaysCreate”。
5>Lib:
5> libNetwork.vcxproj -> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32\libNetwork.lib
5>FinalizeBuildStatus:
5> 正在删除文件“Debug.win32\libNetwork.unsuccessfulbuild”。
5> 正在对“Debug.win32\libNetwork.lastbuildstate”执行 Touch 任务。
5>
5>生成成功。
5>
5>已用时间 00:01:08.53
7>------ 已启动生成: 项目: libCocosStudio, 配置: Debug Win32 ------
7>生成启动时间为 2014/3/22 10:09:48。
7>InitializeBuildStatus:
7> 正在创建“Debug.win32\libCocosStudio.unsuccessfulbuild”,因为已指定“AlwaysCreate”。
2> CCPhysicsWorldInfo_chipmunk.cpp
2> base64.cpp
6>ClCompile:
6> CCBAnimationManager.cpp
6> CCBFileLoader.cpp
6> CCBKeyframe.cpp
2> CCAction.cpp
6> CCBReader.cpp
2> CCActionCamera.cpp
2> CCActionCatmullRom.cpp
7>ClCompile:
7> CCActionEaseEx.cpp
7> CCActionFrame.cpp
7> CCActionFrameEasing.cpp
7> CCActionManagerEx.cpp
6> CCBSequence.cpp
2> CCActionEase.cpp
6> CCBSequenceProperty.cpp
7> CCActionNode.cpp
7> CCActionObject.cpp
2>CCActionCatmullRom.cpp(134): warning C4018: “>”: 有符号/无符号不匹配
2> CCActionGrid.cpp
6> CCControlButtonLoader.cpp
2> CCActionGrid3D.cpp
2> CCActionInstant.cpp
6> CCControlLoader.cpp
7> CCArmature.cpp
7> CCArmatureAnimation.cpp
6> CCLabelBMFontLoader.cpp
2> CCActionInterval.cpp
7> CCArmatureDataManager.cpp
6> CCLabelTTFLoader.cpp
6> CCLayerColorLoader.cpp
2> CCActionManager.cpp
2> CCActionPageTurn3D.cpp
7> CCArmatureDefine.cpp
6> CCLayerGradientLoader.cpp
7> CCBatchNode.cpp
7> CCBone.cpp
6> CCLayerLoader.cpp
2> CCActionProgressTimer.cpp
6> CCMenuItemImageLoader.cpp
7>…\CCActionNode.cpp(222): warning C4018: “<”: 有符号/无符号不匹配
7>…\CCActionNode.cpp(237): warning C4018: “<”: 有符号/无符号不匹配
7>…\CCActionNode.cpp(251): warning C4018: “<”: 有符号/无符号不匹配
6> CCMenuItemLoader.cpp
7> CCColliderDetector.cpp
2> CCActionTiledGrid.cpp
7> CCComAttribute.cpp
6> CCNode+CCBRelativePositioning.cpp
6> CCNodeLoader.cpp
2> CCActionTween.cpp
6> CCNodeLoaderLibrary.cpp
2> CCAnimation.cpp
7> CCComAudio.cpp
7> CCComController.cpp
6> CCParticleSystemQuadLoader.cpp
7> CCComRender.cpp
6> CCScale9SpriteLoader.cpp
2> CCAnimationCache.cpp
2> CCAtlasNode.cpp
6> CCScrollViewLoader.cpp
6> CCSpriteLoader.cpp
6>…\CCNodeLoader.cpp(82): warning C4996: ‘cocos2d::Array’: 被声明为已否决
6> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\CCDeprecated.h(1029) : 参见“cocos2d::Array”的声明
6> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\CCDeprecated.h(1029) : 参见“cocos2d::Array”的声明
6> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\CCDeprecated.h(1029) : 参见“cocos2d::Array”的声明
6>…\CCNodeLoader.cpp(87): warning C4996: ‘cocos2d::String’: 被声明为已否决
6> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\CCDeprecated.h(1043) : 参见“cocos2d::String”的声明
6> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\CCDeprecated.h(1043) : 参见“cocos2d::String”的声明
6> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\CCDeprecated.h(1043) : 参见“cocos2d::String”的声明
6>…\CCNodeLoader.cpp(99): warning C4996: ‘cocos2d::Array’: 被声明为已否决
6> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\CCDeprecated.h(1029) : 参见“cocos2d::Array”的声明
2> ccCArray.cpp
6> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\CCDeprecated.h(1029) : 参见“cocos2d::Array”的声明
7> CCDataReaderHelper.cpp
7> CCDatas.cpp
2> CCClippingNode.cpp
7> CCDecorativeDisplay.cpp
2> CCComponent.cpp
2> CCComponentContainer.cpp
2> CCConfiguration.cpp
7> CCDisplayFactory.cpp
7> CCDisplayManager.cpp
7> CCInputDelegate.cpp
7> CCProcessBase.cpp
2> CCDeprecated.cpp
2> CCDirector.cpp
7> CCSGUIReader.cpp
2> CCDrawingPrimitives.cpp
2> CCDrawNode.cpp
7> CCSkin.cpp
7> CCSpriteFrameCacheHelper.cpp
7> CCSSceneReader.cpp
2> CCEvent.cpp
2> CCEventAcceleration.cpp
6>Lib:
6> libCocosBuilder.vcxproj -> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32\libCocosBuilder.lib
6>FinalizeBuildStatus:
6> 正在删除文件“Debug.win32\libCocosBuilder.unsuccessfulbuild”。
6> 正在对“Debug.win32\libCocosBuilder.lastbuildstate”执行 Touch 任务。
6>
6>生成成功。
6>
6>已用时间 00:05:08.74
2> CCEventCustom.cpp
7> CCTransformHelp.cpp
7> CCTween.cpp
8>------ 已启动生成: 项目: libGUI, 配置: Debug Win32 ------
7> CCTweenFunction.cpp
2> CCEventDispatcher.cpp
2> CCEventKeyboard.cpp
8>生成启动时间为 2014/3/22 10:15:15。
2> CCEventListener.cpp
8>InitializeBuildStatus:
8> 正在创建“Debug.win32\libGUI.unsuccessfulbuild”,因为已指定“AlwaysCreate”。
2> CCEventListenerAcceleration.cpp
7> CCUtilMath.cpp
7> DictionaryHelper.cpp
7> ObjectFactory.cpp
7> TriggerBase.cpp
8>ClCompile:
8> CocosGUI.cpp
8> UIButton.cpp
8> UICheckBox.cpp
8> UIHelper.cpp
7> TriggerMng.cpp
2> CCEventListenerCustom.cpp
2> CCEventListenerKeyboard.cpp
2> CCEventListenerMouse.cpp
2> CCEventListenerTouch.cpp
7> TriggerObj.cpp
8> UIImageView.cpp
8> UILayout.cpp
8> UILayoutDefine.cpp
2> CCEventMouse.cpp
2> CCEventTouch.cpp
2> CCFont.cpp
2> CCFontAtlas.cpp
8> UILayoutParameter.cpp
2> CCFontAtlasCache.cpp
2> CCFontCharMap.cpp
2> CCFontFNT.cpp
8> UIListView.cpp
8> UILoadingBar.cpp
2> CCFontFreeType.cpp
3>Lib:
3> CocosDenshion.vcxproj -> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32\libAudio.lib
8> UIPageView.cpp
3>FinalizeBuildStatus:
3> 正在删除文件“Debug.win32\libAudio.unsuccessfulbuild”。
3> 正在对“Debug.win32\libAudio.lastbuildstate”执行 Touch 任务。
3>
3>生成成功。
3>
3>已用时间 00:09:03.94
9>------ 已启动生成: 项目: libSpine, 配置: Debug Win32 ------
2> CCGLProgram.cpp
8> UIScrollView.cpp
9>生成启动时间为 2014/3/22 10:17:57。
9>InitializeBuildStatus:
9> 正在创建“Debug.win32\libSpine.unsuccessfulbuild”,因为已指定“AlwaysCreate”。
2> ccGLStateCache.cpp
9>ClCompile:
9> Animation.cpp
9> AnimationState.cpp
9> AnimationStateData.cpp
9> Atlas.cpp
2> CCGrabber.cpp
8> UISlider.cpp
8> UIText.cpp
9> AtlasAttachmentLoader.cpp
9> Attachment.cpp
9> AttachmentLoader.cpp
9> Bone.cpp
8> UITextAtlas.cpp
2> CCGrid.cpp
2> CCNodeGrid.cpp
9> BoneData.cpp
9> BoundingBoxAttachment.cpp
2> CCIMEDispatcher.cpp
2> CCLabel.cpp
9> CCSkeleton.cpp
9> CCSkeletonAnimation.cpp
9> extension.cpp
9> Event.cpp
8> UITextBMFont.cpp
9> EventData.cpp
9> Json.cpp
9> RegionAttachment.cpp
9> Skeleton.cpp
2> CCLabelAtlas.cpp
8> UITextField.cpp
2> CCLabelBMFont.cpp
9> SkeletonBounds.cpp
9> SkeletonData.cpp
8> UIWidget.cpp
9> SkeletonJson.cpp
9> Skin.cpp
9> Slot.cpp
9> SlotData.cpp
9> spine-cocos2dx.cpp
2> CCLabelTextFormatter.cpp
2> CCLabelTTF.cpp
2> CCLayer.cpp
2> CCMenu.cpp
2> CCMenuItem.cpp
2> CCMotionStreak.cpp
2> CCNode.cpp
2> CCNotificationCenter.cpp
2> CCParallaxNode.cpp
2> CCParticleBatchNode.cpp
2> CCParticleExamples.cpp
2> CCParticleSystem.cpp
2> CCParticleSystemQuad.cpp
2> CCProfiling.cpp
2> CCProgressTimer.cpp
2> CCRenderTexture.cpp
2> CCScene.cpp
7>Lib:
7> libCocosStudio.vcxproj -> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32\libCocosStudio.lib
7>FinalizeBuildStatus:
7> 正在删除文件“Debug.win32\libCocosStudio.unsuccessfulbuild”。
7> 正在对“Debug.win32\libCocosStudio.lastbuildstate”执行 Touch 任务。
7>
7>生成成功。
7>
7>已用时间 00:11:31.65
2> CCScheduler.cpp
2> CCScriptSupport.cpp
2> CCShaderCache.cpp
2> ccShaders.cpp
2> CCSprite.cpp
2> CCSpriteBatchNode.cpp
8>Lib:
8> libGUI.vcxproj -> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32\libGUI.lib
2> CCSpriteFrame.cpp
8>FinalizeBuildStatus:
8> 正在删除文件“Debug.win32\libGUI.unsuccessfulbuild”。
8> 正在对“Debug.win32\libGUI.lastbuildstate”执行 Touch 任务。
8>
8>生成成功。
8>
8>已用时间 00:06:33.06
2> CCSpriteFrameCache.cpp
2> CCTextFieldTTF.cpp
2> CCTexture2D.cpp
2> CCTextureAtlas.cpp
2> CCTextureCache.cpp
2> CCTileMapAtlas.cpp
2> CCTMXLayer.cpp
2> CCTMXObjectGroup.cpp
2> CCTMXTiledMap.cpp
2> CCTMXXMLParser.cpp
2> CCTouch.cpp
2> CCTransition.cpp
2> CCTransitionPageTurn.cpp
2> CCTransitionProgress.cpp
2> ccTypes.cpp
2> CCUserDefault.cpp
2> ccUTF8.cpp
2> ccUtils.cpp
2> CCVertex.cpp
2> cocos2d.cpp
2> CCEGLViewProtocol.cpp
2> CCFileUtils.cpp
2> CCSAXParser.cpp
2> CCThread.cpp
2> CCEGLView.cpp
2> CCApplication.cpp
2> CCCommon.cpp
2> CCDevice.cpp
2> CCFileUtilsWin32.cpp
2>platform\desktop\CCEGLView.cpp(461): warning C4800: “int”: 将值强制为布尔值“true”或“false”(性能警告)
2> CCImage.cpp
2> CCStdC.cpp
2> CCBatchCommand.cpp
2> CCCustomCommand.cpp
2>c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\platform\win32\CCFileUtilsWin32.h(97): warning C4996: ‘cocos2d::FileUtils::getFileData’: 被声明为已否决 (platform\win32\CCFileUtilsWin32.cpp)
2> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\2d\platform/CCFileUtils.h(100) : 参见“cocos2d::FileUtils::getFileData”的声明
2> CCFrustum.cpp
2> CCGroupCommand.cpp
2> CCMaterialManager.cpp
2> CCQuadCommand.cpp
2> CCRenderCommand.cpp
2> CCRenderer.cpp
2> CCRenderMaterial.cpp
2> TGAlib.cpp
2> TransformUtils.cpp
9>Lib:
9> libSpine.vcxproj -> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32\libSpine.lib
9>FinalizeBuildStatus:
9> 正在删除文件“Debug.win32\libSpine.unsuccessfulbuild”。
9> 正在对“Debug.win32\libSpine.lastbuildstate”执行 Touch 任务。
9>
9>生成成功。
9>
9>已用时间 00:06:59.61
2> ZipUtils.cpp
2>renderer\CCRenderer.cpp(71): warning C4018: “<”: 有符号/无符号不匹配
2>renderer\CCRenderer.cpp(76): warning C4018: “<”: 有符号/无符号不匹配
2>renderer\CCRenderer.cpp(81): warning C4018: “<”: 有符号/无符号不匹配
2>renderer\CCRenderer.cpp(352): warning C4018: “>=”: 有符号/无符号不匹配
2> aabb.c
2> mat4stack.c
2> matrix.c
2> mat3.c
2> mat4.c
2> neon_matrix_impl.c
2> plane.c
2> quaternion.c
2> ray2.c
2>…\math\kazmath\src\plane.c : warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
2> utility.c
2> vec2.c
2> vec3.c
2> vec4.c
2> ccFPSImages.c
2>PreLinkEvent:
2> 复制了 0 个文件
2> 找不到文件 - .
2> 找不到文件 - .
2> 复制了 0 个文件
2> 找不到文件 - .
2> 复制了 0 个文件
2> 复制了 0 个文件
2> 找不到文件 - .
2> 找不到文件 - .
2> 复制了 0 个文件
2> 找不到文件 - .
2> 复制了 0 个文件
2> 找不到文件 - .
2> 复制了 0 个文件
2> 找不到文件 - .
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2> 复制了 0 个文件
2> 找不到文件 - .
2> 找不到文件 - .
2> 复制了 0 个文件
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: 命令“if not exist “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32” mkdir “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: xcopy /Y /Q "C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\2d…\external\freetype2\prebuilt\win32*.
” “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: xcopy /Y /Q “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\2d…\external\glfw3\prebuilt\win32*." “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: xcopy /Y /Q "C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\2d…\external\curl\prebuilt\win32*.
” “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: xcopy /Y /Q “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\2d…\external\jpeg\prebuilt\win32*." “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: xcopy /Y /Q "C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\2d…\external\png\prebuilt\win32*.
” “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: xcopy /Y /Q “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\2d…\external\tiff\prebuilt\win32*." “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: xcopy /Y /Q "C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\2d…\external\webp\prebuilt\win32*.
” “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: xcopy /Y /Q “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\2d…\external\win32-specific\zlib\prebuilt*." “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: xcopy /Y /Q "C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\2d…\external\win32-specific\icon\prebuilt*.
” “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: xcopy /Y /Q “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\cocos2d\cocos\2d…\external\win32-specific\gles\prebuilt*." “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073:
2>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: :VCEnd”已退出,代码为 4。
2>
2>生成失败。
2>
2>已用时间 00:17:14.31
10>------ 已启动生成: 项目: libExtensions, 配置: Debug Win32 ------
10>生成启动时间为 2014/3/22 10:25:58。
10>InitializeBuildStatus:
10> 正在创建“Debug.win32\libExtensions.unsuccessfulbuild”,因为已指定“AlwaysCreate”。
10>ClCompile:
10> AssetsManager.cpp
10> CCControl.cpp
10> CCControlButton.cpp
10> CCControlColourPicker.cpp
10> CCControlHuePicker.cpp
10> CCControlPotentiometer.cpp
10> CCControlSaturationBrightnessPicker.cpp
10> CCControlSlider.cpp
10> CCControlStepper.cpp
10> CCControlSwitch.cpp
10> CCControlUtils.cpp
10> CCInvocation.cpp
10> CCScale9Sprite.cpp
10> CCEditBox.cpp
10> CCEditBoxImplWin.cpp
10> CCScrollView.cpp
10> CCTableView.cpp
10> CCTableViewCell.cpp
10> CCPhysicsDebugNode.cpp
10> CCPhysicsSprite.cpp
10> Win32InputBox.cpp
10>Lib:
10> libExtensions.vcxproj -> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32\libExtensions.lib
10>FinalizeBuildStatus:
10> 正在删除文件“Debug.win32\libExtensions.unsuccessfulbuild”。
10> 正在对“Debug.win32\libExtensions.lastbuildstate”执行 Touch 任务。
10>
10>生成成功。
10>
10>已用时间 00:02:01.16
11>------ 已启动生成: 项目: FlappyBird, 配置: Debug Win32 ------
11>生成启动时间为 2014/3/22 10:28:00。
11>InitializeBuildStatus:
11> 正在创建“Debug.win32\FlappyBird.unsuccessfulbuild”,因为已指定“AlwaysCreate”。
11>PreBuildEvent:
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\AudioEngine.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\CCBReaderLoad.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\Cocos2d.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\Cocos2dConstants.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\CocoStudio.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\Deprecated.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\DeprecatedClass.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\DeprecatedEnum.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\DeprecatedOpenglEnum.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\DrawPrimitives.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\extern.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\GuiConstants.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\json.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\luaj.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\luaoc.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\Opengl.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\OpenglConstants.lua
11> C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\cocos\scripting\lua\script\StudioConstants.lua
11> 复制了 18 个文件
11>ClCompile:
11> AppDelegate.cpp
11> main.cpp
11>c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\scripting\lua\bindings\ccluastack.h(119): warning C4996: ‘cocos2d::Array’: 被声明为已否决 (…\Classes\AppDelegate.cpp)
11> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\ccdeprecated.h(1029) : 参见“cocos2d::Array”的声明
11>c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\scripting\lua\bindings\ccluastack.h(50): warning C4996: ‘cocos2d::Array’: 被声明为已否决 (…\Classes\AppDelegate.cpp)
11> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\ccdeprecated.h(1029) : 参见“cocos2d::Array”的声明
11>c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\scripting\lua\bindings\ccluaengine.h(108): warning C4996: ‘cocos2d::NotificationCenter’: 被声明为已否决 (…\Classes\AppDelegate.cpp)
11> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\ccdeprecated.h(550) : 参见“cocos2d::NotificationCenter”的声明
11>c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\scripting\lua\bindings\ccluaengine.h(111): warning C4996: ‘cocos2d::Set’: 被声明为已否决 (…\Classes\AppDelegate.cpp)
11> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\ccdeprecated.h(1025) : 参见“cocos2d::Set”的声明
11>c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\scripting\lua\bindings\ccluaengine.h(46): warning C4996: ‘cocos2d::NotificationCenter’: 被声明为已否决 (…\Classes\AppDelegate.cpp)
11> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\ccdeprecated.h(550) : 参见“cocos2d::NotificationCenter”的声明
11>c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\scripting\lua\bindings\ccluaengine.h(46): warning C4996: ‘cocos2d::Set’: 被声明为已否决 (…\Classes\AppDelegate.cpp)
11> c:\users\chiaochiao519\desktop\openbird\openbird\cocos2d\cocos\2d\ccdeprecated.h(1025) : 参见“cocos2d::Set”的声明
11>PreLinkEvent:
11> 找不到文件 - .
11> 复制了 0 个文件
11>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: 命令“if not exist “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32” mkdir “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
11>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: xcopy /Y /Q "C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32…\cocos2d\external\websockets\prebuilt\win32*.
” “C:\Users\chiaochiao519\Desktop\OpenBird\OpenBird\proj.win32\Debug.win32”
11>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(129,5): error MSB3073: :VCEnd”已退出,代码为 4。
11>
11>生成失败。
11>
11>已用时间 00:00:35.85
========== 生成: 成功 8 个,失败 3 个,最新 0 个,跳过 0 个 ==========

LZ使用的是Win7么?目测这和编译环境有关,和引擎无关。建议以管理员身份运行VS试试。

楼主问题解决没有,求解决方法…

:14::14:都是在执行命令行的时候失败了。
看看失败了的项目属性→配置文件→生成事件→命令行 里面的命令使用到的路径是否正确。

希望能帮到你,顺利编译