Creator 2.0.8版本
龙骨动画,尝试用过下面的方式,但是不行
` this._armatureDisPlay = this.getComponent(dragonBones.ArmatureDisplay)
this._armature = this._armatureDisPlay.armature()
this._armatureDisPlay.playAnimation(‘GongJi’,1);
this._armatureDisplay.addEventListener(dragonBones.EventObject.FADE_IN_COMPLETE, function(){
console.log("1111");
}, this);
this._armatureDisplay.addEventListener(dragonBones.EventObject.FADE_OUT_COMPLETE, function(){
console.log("2222");
}, this);
this._armatureDisplay.addEventListener(dragonBones.EventObject.FRAME_EVENT, function(){
console.log("33333");
}, this);
this._armatureDisplay.addEventListener(dragonBones.EventObject.FRAME_EVENT, function(){
console.log("44444");
}, this);`
似乎是addEventListener无法使用,请教一下正确的用法应该是怎么样的?
