大家进来看下我的问题怎么解决啊

请问大家这个报的是什么错误啊什么4.8那里还有警告。

lz,你这图片是qq空间的,都看不了,麻烦重新上传

请解决下谢谢了

哪来的错误?连个error都没有,不是还在编译中吗?

The Selected NDK toolchain version was 4.8 ! 这个错误啊,是什么错误啊?????

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引用第4楼ml1508511于2014-04-19 10:32发表的 回 3楼(孤独の快乐) 的帖子 :
The Selected NDK toolchain version was 4.8 ! 这个错误啊,是什么错误啊????? http://www.cocoachina.com/bbs/job.php?action=topost&tid=198655&pid=931320

— End quote

选择的NDK工具链版本是4.8

这个算错误吗?没有error的信息吗?

The Selected NDK toolchain version was 4.8这个不是错误,具体的错误应该是在下面把,确认是否有把所需编译的cpp添加到android.mk中

具体怎么添加进去啊 求解决方法 谢谢

怎么解决警告那里的错误啊

楼主贴一下下面的图。。。挂的可能是下面,上面都是正常的。。。:14::14::14:

The Selected NDK toolchain version was 4.8 !
running: ‘D:\eclipse\ndk\ndk-build -C D:\androidgame\mytest\Test123\proj.android
-j2 NDK_MODULE_PATH=D:\androidgame\mytest\Test123\proj.android…/cocos2d;D:\an
droidgame\mytest\Test123\proj.android…/cocos2d/cocos;D:\androidgame\mytest\Tes
t123\proj.android…/cocos2d/external NDK_DEBUG=1’

Android NDK: WARNING:D:\androidgame\mytest\Test123\proj.android…/cocos2d/cocos
/2d/Android.mk:cocos2dx_static: LOCAL_LDLIBS is always ignored for static librar
ies
Android NDK: WARNING:D:\androidgame\mytest\Test123\proj.android…/cocos2d/cocos
/2d/platform/android/Android.mk:cocos2dxandroid_static: LOCAL_LDLIBS is always i
gnored for static libraries
make.exe: Entering directory `D:/androidgame/mytest/Test123/proj.android’

In file included from D:\androidgame\mytest\Test123\proj.android…/cocos2d/coco
s/2d/…/base/CCGeometry.h:32:0,
from D:\androidgame\mytest\Test123\proj.android…/cocos2d/coco
s/2d/ccTypes.h:32,
from D:\androidgame\mytest\Test123\proj.android…/cocos2d/coco
s/2d/platform/CCGLViewProtocol.h:29,
from D:\androidgame\mytest\Test123\proj.android…/cocos2d/coco
s/2d/platform/CCGLViewProtocol.cpp:26:
D:\androidgame\mytest\Test123\proj.android…/cocos2d/cocos/2d/platform/CCGLView
Protocol.cpp: In member function ‘virtual void cocos2d::GLViewProtocol::handleTo
uchesMove(int, intptr_t*, float*, float*)’:
D:\androidgame\mytest\Test123\proj.android…/cocos2d/cocos/2d/…/base/CCPlatfor
mMacros.h:219:67: warning: format ‘%ld’ expects argument of type ‘long int’, but
argument 2 has type ‘intptr_t {aka int}’ -Wformat=]
#define CCLOG(format, …) cocos2d::log(format, ##VA_ARGS)
^
D:\androidgame\mytest\Test123\proj.android…/cocos2d/cocos/2d/platform/CCGLView
Protocol.cpp:317:13: note: in expansion of macro ‘CCLOG’
CCLOG(“Moving touches with id: %ld error”, id);
^