[Error] TypeError: null is not an object (evaluating ‘this.data._prefab’)
_doInstantiate (src/cocos2d-jsb.fb56c.js:8589)
syncWithPrefab (src/cocos2d-jsb.fb56c.js:39606)
_onBatchCreated (src/cocos2d-jsb.fb56c.js:7089)
_onBatchCreated (src/cocos2d-jsb.fb56c.js:7095:84)
_load (src/cocos2d-jsb.fb56c.js:7916)
runSceneImmediate (src/cocos2d-jsb.fb56c.js:6037)
(匿名函数) (src/cocos2d-jsb.fb56c.js:6136)
(匿名函数) (src/cocos2d-jsb.fb56c.js:22770)
(匿名函数) (src/cocos2d-jsb.fb56c.js:18655)
(匿名函数) (src/cocos2d-jsb.fb56c.js:26536)
fireTimeout (jsb-adapter/jsb-builtin.js:2033)
tick (jsb-adapter/jsb-builtin.js:1995)
JSObjectCallAsFunction
se::Object::call(std::__1::vector<se::Value, std::__1::allocatorse::Value > const&, se::Object*, se::Value*)
cocos2d::EventDispatcher::dispatchTickEvent(float)
-[MainLoop doCaller:]
-[DYDisplayLinkInterposer forwardDisplayLinkCallback:]
IODispatchCalloutFromCFMessage
CFRunLoopRunSpecific
GSEventRunModal
UIApplicationMain
main
大厅与子游戏模式切换项目后,再切换场景概率发生