粒子特效控件在苹果设备上报错

  • Creator 版本: 2.4.3

  • 目标平台:ios

  • 重现方式:任意含粒子控件项目打包到苹果平台

  • 首个报错: JS: [ERROR]: middleware.ParticleSimulator is not a constructor TypeError: middleware.ParticleSimulator is not a constructor
    at CCClass.PSProto.initProperties (jsb-adapter/jsb-engine.js:2745:23)
    at CCClass.ctor (src/cocos2d-jsb.js:39171:6)
    at new CCClass (eval at A (src/cocos2d-jsb.js:24274:8), :10:7)
    at C (src/cocos2d-jsb.js:26701:40)
    at S (src/cocos2d-jsb.js:26727:8)
    at src/cocos2d-jsb.js:26719:36
    at C (src/cocos2d-jsb.js:26704:10)
    at I (src/cocos2d-jsb.js:26776:36)
    at Object.N [as deserialize] (src/cocos2d-jsb.js:26852:19)
    at 40.e.exports (src/cocos2d-jsb.js:9808:8)

粒子特效控件已经勾选,并且相同的代码在安卓上可以运行,同样打包生成的assets资源放到xcode中打包就会出如上报错。
下图包含一个最普通的粒子控件,在电脑模拟器和安卓上均可正常运行。望引擎组能帮忙看下问题