这是头文件
#ifndef HELLOWORLD_SCENE_H
#define HELLOWORLD_SCENE_H
#include “cocos2d.h”
#include “ui/UIWidget.h”
USING_NS_CC;
class HelloWorld : public cocos2d::Layer
{
public:
// there’s no ‘id’ in cpp, so we recommend returning the class instance pointer
static cocos2d::Scene* createScene();
// Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone
virtual bool init();
void touchEvent(Ref *pSender, Widget::TouchEventType type);
// a selector callback
void menuCloseCallback(cocos2d::Ref* pSender);
// implement the "static create()" method manually
CREATE_FUNC(HelloWorld);
};
#endif // HELLOWORLD_SCENE_H