因为本人刚刚开始接触游戏开发,经验有限, 仅此记录搭建过程典型的问题
系统: ubuntu 14.0.1 64bit
cocos sdk: 3.2 rc
cocos.py run / new
1.错误
CMake Error at cocos2d/cocos/CMakeLists.txt:610 (set_target_properties):
set_target_properties called with incorrect number of arguments.
解决:
注释CMakeLists.txt中这段代码
set_target_properties(cocos2d
PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY “{CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "{CMAKE_BINARY_DIR}/lib”
VERSION ${COCOS2D_X_VERSION}
)
没有细究设置什么属性,也许在实际开发中会用到这些prop.但目前先保证第初始工程能跑起.
2.错误:
/usr/bin/ld: cannot find -lchipmunk
collect2: error: ld returned 1 exit status
解决:
sudo apt-get install chipmunk-dev libchipmunk0d3 libchipmunk0d3-dbg
3.错误:
main.cpp:1:32: fatal error: …/src/AppDelegate.h: 没有那个文件或目录
#include “…/src/AppDelegate.h”
解决:
在项目根目录下执行: cp -r Classes src