UISlider* slider = UISlider::create();
slider->setTouchEnabled(true);
slider->loadBarTexture(“sliderTrack.png”);
slider->loadSlidBallTextures(“sliderThumb1.png”, “sliderThumb1.png”, “”);
slider->loadProgressBarTexture(“sliderProgress.png”);
slider->setPosition(ccp(size.width / 2.0f, size.height / 2.0f+200));
slider->addEventListenerSlider(this, sliderpercentchangedselector(FirstScene::sliderEvent));
slider->setPercent(59);
addChild(slider);
RanCho 16:49:37
void FirstScene::sliderEvent(cocos2d::CCObject pSender, SliderEventType type)
{
CCLog(“sssssss”);
switch (type)
{
case SLIDER_PERCENTCHANGED:
{
UISlider slider = dynamic_cast<UISlider*>(pSender);
int percent = slider->getPercent();
CCLog("%d",percent);
}
break;
default:
break;
}
}
如题:UISlider滑动不了,sliderEvent监听事件也么有,求大神