UISlider 滑动问题

UISlider* slider = UISlider::create();
slider->setTouchEnabled(true);
slider->loadBarTexture(“sliderTrack.png”);
slider->loadSlidBallTextures(“sliderThumb1.png”, “sliderThumb1.png”, “”);
slider->loadProgressBarTexture(“sliderProgress.png”);
slider->setPosition(ccp(size.width / 2.0f, size.height / 2.0f+200));
slider->addEventListenerSlider(this, sliderpercentchangedselector(FirstScene::sliderEvent));
slider->setPercent(59);
addChild(slider);
RanCho 16:49:37
void FirstScene::sliderEvent(cocos2d::CCObject pSender, SliderEventType type)
{
CCLog(“sssssss”);
switch (type)
{
case SLIDER_PERCENTCHANGED:
{
UISlider
slider = dynamic_cast<UISlider*>(pSender);
int percent = slider->getPercent();
CCLog("%d",percent);
}
break;

    default:
        break;
}

}

如题:UISlider滑动不了,sliderEvent监听事件也么有,求大神

已解决,uilayer->addWidget();
粗心犯得错