执行之后,关闭程序报错,怎么解决?
void HWorld::myupdate(float dt){
auto onebullet = getChildByTag(922);
auto oneEnemy = getChildByTag(900);
if(onebullet->getPositionY() <400){
onebullet->setPositionY(onebullet->getPositionY() + 1);
if(onebullet->boundingBox().intersectsRect(oneEnemy->boundingBox())){
onebullet->setPositionY(onebullet->getPositionY());
this->removeChild(onebullet,true);
this->removeChild(oneEnemy,true);
unschedule(schedule_selector(HWorld::myupdate));
}
}
```