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2015-04-10 23:30:05.740 MyCppGame iOS cocos2d: surface size: 1334x750
2015-04-10 23:30:06.033 MyCppGame iOS cocos2d: surface size: 1334x750
2015-04-10 23:30:06.617 MyCppGame iOS Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don’t want. Try this: (1) look at each constraint and try to figure out which you don’t expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you’re seeing NSAutoresizingMaskLayoutConstraints that you don’t understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints)
(
"<NSLayoutConstraint:0x7fec53552ca0 H:|-(34)-(LTR) (Names: '|':_UIBackdropContentView:0x7fec53408ee0 )>",
"<NSLayoutConstraint:0x7fec53552cf0 H:-(34)-(LTR)>",
"<NSLayoutConstraint:0x7fec53554220 H:-(34)-(LTR)>",
"<NSLayoutConstraint:0x7fec53554270 UIView:0x7fec53409680.right == _UIBackdropView:0x7fec504d4510.right>",
"<NSLayoutConstraint:0x7fec5340b560 H:|-(0)- (Names: '|':MPVideoPlaybackOverlayView:0x7fec53403a60 )>",
"<NSLayoutConstraint:0x7fec5340b5e0 H:-(0)-| (Names: '|':MPVideoPlaybackOverlayView:0x7fec53403a60 )>",
"<NSLayoutConstraint:0x7fec53558930 H:>",
"<NSAutoresizingMaskLayoutConstraint:0x7fec5342b190 h=-&- v=-&- _UIBackdropContentView:0x7fec53408ee0.midX == _UIBackdropView:0x7fec504d4510.midX>",
"<NSAutoresizingMaskLayoutConstraint:0x7fec5341a1e0 h=-&- v=-&- _UIBackdropContentView:0x7fec53408ee0.width == _UIBackdropView:0x7fec504d4510.width>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x7fec53552cf0 H:-(34)-(LTR)>
Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger.
The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKit/UIView.h> may also be helpful.
2015-04-10 23:30:06.691 MyCppGame iOS Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don’t want. Try this: (1) look at each constraint and try to figure out which you don’t expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you’re seeing NSAutoresizingMaskLayoutConstraints that you don’t understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints)
(
"<NSLayoutConstraint:0x7fec53552ca0 H:|-(34)-(LTR) (Names: '|':_UIBackdropContentView:0x7fec53408ee0 )>",
"<NSLayoutConstraint:0x7fec53552cf0 H:-(34)-(LTR)>",
"<NSLayoutConstraint:0x7fec53554220 H:-(34)-(LTR)>",
"<NSLayoutConstraint:0x7fec53554270 UIView:0x7fec53409680.right == _UIBackdropView:0x7fec504d4510.right - 34>",
"<NSLayoutConstraint:0x7fec5340b560 H:|-(0)- (Names: '|':MPVideoPlaybackOverlayView:0x7fec53403a60 )>",
"<NSLayoutConstraint:0x7fec5340b5e0 H:-(0)-| (Names: '|':MPVideoPlaybackOverlayView:0x7fec53403a60 )>",
"<NSAutoresizingMaskLayoutConstraint:0x7fec5342b190 h=-&- v=-&- _UIBackdropContentView:0x7fec53408ee0.midX == _UIBackdropView:0x7fec504d4510.midX>",
"<NSAutoresizingMaskLayoutConstraint:0x7fec5341a1e0 h=-&- v=-&- _UIBackdropContentView:0x7fec53408ee0.width == _UIBackdropView:0x7fec504d4510.width>",
"<NSAutoresizingMaskLayoutConstraint:0x7fec53794770 h=-&- v=-&- MPVideoContainerView:0x7fec504bf0b0.width == MPSwipableView:0x7fec504bfb30.width>",
"<NSAutoresizingMaskLayoutConstraint:0x7fec537e4a10 h=-&- v=-&- MPSwipableView:0x7fec504bfb30.width == MPMovieView:0x7fec504c3d80.width>",
"<NSAutoresizingMaskLayoutConstraint:0x7fec53726bb0 h=--& v=--& H:>",
"<NSAutoresizingMaskLayoutConstraint:0x7fec55170a10 h=-&- v=-&- MPVideoPlaybackOverlayView:0x7fec53403a60.width == MPVideoContainerView:0x7fec504bf0b0.width>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x7fec53552cf0 H:-(34)-(LTR)>
Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger.
The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKit/UIView.h> may also be helpful.
2015-04-10 23:30:06.693 MyCppGame iOS cocos2d: surface size: 1334x750
2015-04-10 23:30:07.013 MyCppGame iOS 23:30:07.012 ERROR: 98: Error ‘!obj’ trying to fetch default input device’s sample rate
2015-04-10 23:30:07.013 MyCppGame iOS 23:30:07.013 ERROR: 100: Error getting audio input device sample rate: ‘!obj’
2015-04-10 23:30:07.013 MyCppGame iOS 23:30:07.013 WARNING: 230: The input device is 0x0; ‘(null)’
2015-04-10 23:30:07.013 MyCppGame iOS 23:30:07.013 WARNING: 234: The output device is 0x26; ‘AppleHDAEngineOutput:1B,0,1,2:0’
2015-04-10 23:30:07.014 MyCppGame iOS 23:30:07.014 ERROR: 404: error ‘!obj’
2015-04-10 23:30:07.014 MyCppGame iOS 23:30:07.014 ERROR: 113: * * * NULL AQIONode object
2015-04-10 23:30:07.014 MyCppGame iOS 23:30:07.014 ERROR: 404: error -66680
2015-04-10 23:30:07.014 MyCppGame iOS 23:30:07.014 ERROR: 404: error -66680
2015-04-10 23:30:07.014 MyCppGame iOS 23:30:07.014 ERROR: 404: error -66680
2015-04-10 23:30:07.014 MyCppGame iOS 23:30:07.014 ERROR: 703: Can’t make UISound Renderer
2015-04-10 23:30:07.015 MyCppGame iOS 23:30:07.015 ERROR: 404: error -66680
stop
stop
在Xcode中出现的这个问题。求大神帮忙看看是哪里错了。。。