Android.mk 一次修改万年使用的。:875:
LOCAL_PATH := $(call my-dir)
include (CLEAR_VARS)
(call import-add-path,(LOCAL_PATH)/../../cocos2d)
(call import-add-path,(LOCAL_PATH)/../../cocos2d/external)
(call import-add-path,$(LOCAL_PATH)/…/…/cocos2d/cocos)
LOCAL_MODULE := cocos2dcpp_shared
LOCAL_MODULE_FILENAME := libcocos2dcpp
#traverse all the directory and subdirectory
define walk
(wildcard (1)) (foreach e, (wildcard (1)/*), (call walk, $(e)))
endef
#traverse Classes Directory
ALLFILES = (call walk, (LOCAL_PATH)/…/…/Classes)
FILE_LIST := hellocpp/main.cpp
FILE_LIST += (filter %.cpp, (ALLFILES))
FILE_LIST += (filter %.c, (ALLFILES))
FILE_INCLUDES := (shell find (LOCAL_PATH)/…/…/Classes -type d)
#source file will be compiled
LOCAL_SRC_FILES := (FILE_LIST:(LOCAL_PATH)/=)
LOCAL_C_INCLUDES := (LOCAL_PATH)/../../../external/Box2D/ \
(FILE_INCLUDES)
(LOCAL_PATH)/../../cocos2d/extensions \
(LOCAL_PATH)/…/…/cocos2d/cocos/ui
$(LOCAL_PATH)/Classes
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static
LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static #网络
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static #扩展库
include $(BUILD_SHARED_LIBRARY)
(call import-module,.)
(call import-module,audio/android)
python ${ProjDirPath}/build_native.py -b release
$(call import-module,Box2D)
$(call import-module,editor-support/cocosbuilder)
$(call import-module,editor-support/spine)
$(call import-module,editor-support/cocostudio)
$(call import-module,network)
$(call import-module,extensions)