是不是编译android还有其他的配置,我都按官方的教程配置好了,是不是cocos2dx生成的项目里面也需要配置?求大神指点指点~~
f:\CCProject\CardGame\proj.android>build_native.py
The Selected NDK toolchain version was 4.8 !
Android NDK: WARNING:F:\CCProject\CardGame\proj.android…/cocos2d/cocos/2d/Andr
oid.mk:cocos2dx_static: LOCAL_LDLIBS is always ignored for static libraries
Android NDK: WARNING:F:\CCProject\CardGame\proj.android…/cocos2d/cocos/2d/plat
form/android/Android.mk:cocos2dxandroid_static: LOCAL_LDLIBS is always ignored f
or static libraries
make.exe: Entering directory f:/CCProject/CardGame/proj.android' Compile++ thumb: cocos2dcpp_shared <= main.cpp Compile++ thumb: cocos2dcpp_shared <= AppDelegate.cpp In file included from jni/../../Classes/AppDelegate.cpp:2:0: jni/../../Classes/TheMainScene.h:5:23: fatal error: cocos-ext.h: No such file or directory #include "cocos-ext.h" ^ compilation terminated. make.exe: *** e.o] Error 1 make.exe: *** Waiting for unfinished jobs.... make.exe: Leaving directory f:/CCProject/CardGame/proj.android’
Traceback (most recent call last):
File “F:\CCProject\CardGame\proj.android\build_native.py”, line 166, in
build(opts.ndk_build_param,opts.android_platform,opts.build_mode)
File “F:\CCProject\CardGame\proj.android\build_native.py”, line 153, in build
do_build(cocos_root, ndk_root, app_android_root,ndk_build_param,sdk_root,and
roid_platform,build_mode)
File “F:\CCProject\CardGame\proj.android\build_native.py”, line 89, in do_buil
d
raise Exception(“Build dynamic library for project " + app_android_root +
" ] fails!”)
Exception: Build dynamic library for project F:\CCProject\CardGame\proj.androi
d ] fails!

