提示:
/Users/sam_huang/Documents/work/creator/testGit/build/jsb-default/frameworks/cocos2d-x/cocos/editor-support/dragonbones/proj.android/…/animation/AnimationState.cpp: In member function ‘void dragonBones::AnimationState::_updateTimelineStates()’:
/Users/sam_huang/Documents/work/creator/testGit/build/jsb-default/frameworks/cocos2d-x/cocos/editor-support/dragonbones/proj.android/…/animation/AnimationState.cpp:245:102: error: no matching function for call to ‘std::vectordragonBones::BoneTimelineState*::erase(__gnu_cxx::__normal_iterator<dragonBones::BoneTimelineState* const*, std::vectordragonBones::BoneTimelineState* >)’
_boneTimelines.erase(std::find(_boneTimelines.cbegin(), _boneTimelines.cend(), timelineState));
/dragonbones/proj.android/ function一直找不到,我看了目录也没有。
之前1.2.2编译是没有问题的。然后我什么配置都没有改。
偏好设置里面我选择了默认的js引擎和默认的cocos引擎。







