2.0打开老场景报错,不知道如何修改

<img src="/uploads/default/original/3X/8/0/804a600de562fd7814c930b372a2e82863bd3cf9.png" width=“690” height="204”>

at RenderFlow._proto._worldTransform (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:67:51)
at RenderFlow._proto._children (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:117:38)
at RenderFlow._proto._children (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:117:38)
at RenderFlow._proto._children (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:117:38)
at RenderFlow._proto._children (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:117:38)
at Function.render (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:198:42)
at RenderComponentWalker.visit (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/webgl/render-component-walker.js:145:28)
at Object.render (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/index.js:125:34)
at cc.Director.mainLoop.CC_EDITOR._purgeDirectorInNextLoop [as mainLoop] (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/CCDirector.js:441:26)
at EditorEngine.tickInEditMode (/Applications/cocos creator/CocosCreator.app/Contents/Resources/app.asar/editor/page/scene-utils/editor-engine/index.js:1:2597):sob:

at RenderFlow._proto._worldTransform (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:67:51)
at RenderFlow._proto._children (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:117:38)
at RenderFlow._proto._children (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:117:38)
at RenderFlow._proto._children (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:117:38)
at RenderFlow._proto._children (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:117:38)
at Function.render (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/render-flow.js:198:42)
at RenderComponentWalker.visit (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/webgl/render-component-walker.js:145:28)
at Object.render (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/renderer/index.js:125:34)
at cc.Director.mainLoop.CC_EDITOR._purgeDirectorInNextLoop [as mainLoop] (/Applications/cocos creator/CocosCreator.app/Contents/Resources/engine/bin/.cache/dev/cocos2d/core/CCDirector.js:441:26)
at EditorEngine.tickInEditMode (/Applications/cocos creator/CocosCreator.app/Contents/Resources/app.asar/editor/page/scene-utils/editor-engine/index.js:1:2597)

我也是

@panda

我发现我的好像是和RichText组件有关 删除了老版本生成的RichText 重新添加

我也遇到了这个问题

活捉一只 摸摸狗头 喂个骨头

麻烦提供一下 demo,我们好重现

我有这里也出现了这个问题 这是demoDemo.zip (1.3 MB)

我最后也是这么做的,重新添加解决

另外,2.0的打开老项目,spine显示不正常,重新添加也无效,运行起来会报错,具体的我发了另一个帖子

RichText 升级过程中引起的问题,我们检查下原因

问题修复了,是升级过程中有一些失效节点无法被释放,并且进入渲染流程导致的,2.0.1 ok

辛苦了

在什么地方下载啊?