要怎么动态设置
FIXED_WIDTH和FIXED_HIGHT
这样写不行
cc.view.setResizeCallback(function () { var rect = cc.game.canvas.getBoundingClientRect(); if (rect.width > rect.height) { cc.view.setDesignResolutionSize(rect.width, rect.height, cc.ResolutionPolicy.SHOW_ALL); } else { cc.view.setDesignResolutionSize(rect.width, rect.height, cc.ResolutionPolicy.FIXED_WIDTH); } console.log(rect.width, rect.height); });