求助,cocos报错后整个场景无法加载

报错详情如下

[Scene] TypeError: Cannot read property ‘length’ of undefined
at MeshRenderer._isBatchingEnabled (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\3d\framework\mesh-renderer.js:589:42)
at MeshRenderer._updateModelParams (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\3d\framework\mesh-renderer.js:471:46)
at MeshRenderer._updateModels (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\3d\framework\mesh-renderer.js:411:14)
at MeshRenderer.onLoad (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\3d\framework\mesh-renderer.js:320:14)
at e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\scene-graph\node-activator.js:126:12
at OneOffInvoker._invoke (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\scene-graph\component-scheduler.js:284:9)
at OneOffInvoker.invoke (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\scene-graph\component-scheduler.js:181:16)
at NodeActivator.activateNode (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\scene-graph\node-activator.js:228:23)
at Scene._activate (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\scene-graph\scene.js:281:57)
at Director.runSceneImmediate (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\director.js:565:15)
[Scene] TypeError: Cannot read property ‘update’ of null
22
at Model.updateUBOs (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\renderer\scene\model.js:239:29)
at RenderScene.update (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\renderer\scene\render-scene.js:170:19)
at Root.frameMove (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\root.js:457:28)
at Director.mainLoop (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\director.js:1089:22)
at EngineManager.tickInEditMode (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\app.asar\builtin\scene\dist\script\3d\manager\engine\index.js:1:1691)
at EngineManager._tick (e:\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\app.asar\builtin\scene\dist\script\3d\manager\engine\index.js:1:2633)

反复查找之后发现是给plant应用了透明贴图造成的,请问下如何给一个物体应用全透明贴图?想造一个透明的碰撞体哈