Cocosjs 3.11.1中新内存模型崩溃

开启CC_ENABLE_GC_FOR_NATIVE_OBJECTS后,下面代码在cc.callFunc中崩溃,关闭CC_ENABLE_GC_FOR_NATIVE_OBJECTS后,不会崩溃

var HelloWorldScene = cc.Scene.extend({

onEnter: function () {
    this._super();
    this.scheduleOnce(this.gc, 1);

    var sprite = new cc.Sprite('res/HelloWorld.png');
    this.addChild(sprite);

    this.runAction(
        cc.sequence(
            cc.delayTime(2),
            cc.callFunc(function () {
                sprite.setPosition(100, 100)
            })
        )
    )
},

gc: function () {
    cc.sys.garbageCollect();
}

});

@panda 麻烦看一下

http://forum.cocos.com/t/cocosjs-3-11-1/37695 重复,已修复