
如题目所述,具体效果见上图

如题目所述,具体效果见上图
请问,你使用的版本是?
1.2.0
怕误会,重申一遍,Creator 3D 1.2.0
你好,麻烦看下你 builtin-graphics 的 CCEffect 声明那块
不好意思,造成你的困扰,你这里目前可以把引擎里编译出的 effect 文件里 builtin-graphics 那一块参照下面的改动改一下 depthStencilState 那一块就好,
{
“name”: “builtin-graphics”,
“_uuid”: “1c02ae6f-4492-4915-b8f8-7492a3b1e4cd”,
“techniques”: [
{ “passes”: [{ “blendState”: { “targets”: [{ “blend”: true, “blendSrc”: 1, “blendDst”: 4, “blendSrcAlpha”: 1, “blendDstAlpha”: 4 }] }, “rasterizerState”: { “cullMode”: 0 }, “program”: “builtin-graphics|vs:vert|fs:frag” }] }
],
“shaders”: [
{
“name”: “builtin-graphics|vs:vert|fs:frag”,
“hash”: 3946667351,
“builtins”: {
“globals”: { “blocks”: [{ “name”: “CCGlobal”, “defines”: [] }], “samplers”: [] },
“locals”: { “blocks”: [{ “name”: “CCLocal”, “defines”: [] }], “samplers”: [] }
},
“defines”: [],
“blocks”: [],
“samplers”: [],
“attributes”: [
{ “name”: “a_position”, “type”: 15, “count”: 1, “defines”: [], “stageFlags”: 1, “format”: 32, “location”: 0 },
{ “name”: “a_color”, “type”: 16, “count”: 1, “defines”: [], “stageFlags”: 1, “format”: 44, “location”: 1 },
{ “name”: “a_dist”, “type”: 13, “count”: 1, “defines”: [], “stageFlags”: 1, “format”: 11, “location”: 2 }
]
}
]
},