在mac模拟器上和ios真机上.当触摸屏幕就出现下面错误…Web正常…@jare @nantas @panda
该如何解决!!
jsb: ERROR: File /Users/nantas/fireball-x/cxp/cocos/scripting/js-bindings/auto/jsb_cocos2dx_audioengine_auto.cpp: Line: 518, Function: js_cocos2dx_audioengine_AudioEngine_play2d
js_cocos2dx_audioengine_AudioEngine_play2d : Error processing arguments
jsb: ERROR: File /Users/nantas/fireball-x/cxp/cocos/scripting/js-bindings/auto/jsb_cocos2dx_audioengine_auto.cpp: Line: 518, Function: js_cocos2dx_audioengine_AudioEngine_play2d
js_cocos2dx_audioengine_AudioEngine_play2d : Error processing arguments
jsb: ERROR: File /Users/nantas/fireball-x/cxp/cocos/scripting/js-bindings/auto/jsb_cocos2dx_audioengine_auto.cpp: Line: 518, Function: js_cocos2dx_audioengine_AudioEngine_play2d
js_cocos2dx_audioengine_AudioEngine_play2d : Error processing arguments
jsb: ERROR: File /Users/nantas/fireball-x/cxp/cocos/scripting/js-bindings/auto/jsb_cocos2dx_audioengine_auto.cpp: Line: 518, Function: js_cocos2dx_audioengine_AudioEngine_play2d
js_cocos2dx_audioengine_AudioEngine_play2d : Error processing arguments
jsb: ERROR: File /Users/nantas/fireball-x/cxp/cocos/scripting/js-bindings/auto/jsb_cocos2dx_audioengine_auto.cpp: Line: 518, Function: js_cocos2dx_audioengine_AudioEngine_play2d
js_cocos2dx_audioengine_AudioEngine_play2d : Error processing arguments