调用 微信分享后 在原生代码中 分享完成后 调用 js 会很大概率出现 app重新启动的问题
Cocos2dxJavascriptJavaBridge.evalString(“ js method”);
不调用就不会出现重启的问题,请问这是什么原因? 是触发了 游戏 hide么?
多次调用 就会出现
错误信息:
09-14 17:16:37.002: E/Surface(29072): getSlotFromBufferLocked: unknown buffer: 0xdc1225a0
09-14 17:16:37.296: E/Surface(29072): getSlotFromBufferLocked: unknown buffer: 0xdc1226e0
09-14 17:16:38.535: E/Surface(29072): getSlotFromBufferLocked: unknown buffer: 0xdc1225a0
09-14 17:16:41.608: E/Surface(29072): getSlotFromBufferLocked: unknown buffer: 0xdc122460
09-14 17:16:41.920: E/Surface(29072): getSlotFromBufferLocked: unknown buffer: 0xdc1226e0
09-14 17:16:42.444: E/Surface(29072): getSlotFromBufferLocked: unknown buffer: 0xdc122460
09-14 17:16:44.872: E/Surface(29072): getSlotFromBufferLocked: unknown buffer: 0xdc1225a0
09-14 17:16:45.158: E/Surface(29072): getSlotFromBufferLocked: unknown buffer: 0xdc1226e0
09-14 17:16:45.683: E/Surface(29072): getSlotFromBufferLocked: unknown buffer: 0xdc1225a0
09-14 17:16:47.143: E/chromium(29072): ### WebView Version Developer Build (code 1)
09-14 17:16:47.143: A/libc(29072): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x8 in tid 29072 (m.tgshy.game.mj)