texturepacker输出的plist中的key带路径

##texturepacker怎么设置输出的plist中的sprite带路径
比如现在输出是这样的cloud0,我想把它输出成cloud/cloud0,cloud0.png在cloud目录下。

你的问题在于:

你是将 cloud 目录拽到了 tp 中, 而没有将 cloud 的父目录拽到 tp 中.

举个栗子, 我有一个 test 文件夹, 目录结构如下:

test
├── 1
│   └── activity_ship_back.png
├── 2
│   └── building_14.png
└── rescourses_building_site.png

我将整个 test 目录拽到 texturepacker 中, 子文件夹 1/2 下的图片名前就会带上路径, 如下:

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
    <dict>
        <key>frames</key>
        <dict>
            <key>1/activity_ship_back.png</key>
            <dict>
                <key>frame</key>
                <string>{{134,224},{110,61}}</string>
                <key>offset</key>
                <string>{0,0}</string>
                <key>rotated</key>
                <false/>
                <key>sourceColorRect</key>
                <string>{{0,0},{110,61}}</string>
                <key>sourceSize</key>
                <string>{110,61}</string>
            </dict>
            <key>2/building_14.png</key>
            <dict>
                <key>frame</key>
                <string>{{2,2},{243,220}}</string>
                <key>offset</key>
                <string>{-1,10}</string>
                <key>rotated</key>
                <false/>
                <key>sourceColorRect</key>
                <string>{{55,13},{243,220}}</string>
                <key>sourceSize</key>
                <string>{355,266}</string>
            </dict>
            <key>rescourses_building_site.png</key>
            <dict>
                <key>frame</key>
                <string>{{2,224},{254,130}}</string>
                <key>offset</key>
                <string>{0,0}</string>
                <key>rotated</key>
                <true/>
                <key>sourceColorRect</key>
                <string>{{0,0},{254,130}}</string>
                <key>sourceSize</key>
                <string>{254,130}</string>
            </dict>
        </dict>
        <key>metadata</key>
        <dict>
            <key>format</key>
            <integer>2</integer>
            <key>realTextureFileName</key>
            <string>Untitled.png</string>
            <key>size</key>
            <string>{256,512}</string>
            <key>smartupdate</key>
            <string>$TexturePacker:SmartUpdate:ef48534a339ca7e58a9f7d210bb1a01c:1/1$</string>
            <key>textureFileName</key>
            <string>Untitled.png</string>
        </dict>
    </dict>
</plist>

在 texturepacker 中的结构是这样的:

注意看黄色和蓝色文件夹的区别.

ps. 问问题时最好可以注意下排版, 这样阅读体验会更好.

好的,感谢!!