1.2版本,复制对应节点就报错材质为空,Cannot read property '_techIdx' of null

3d 1.2版本,sprite改用材质后,复制对应节点就报错材质为空,Cannot read property ‘_techIdx’ of null

[Scene] TypeError: Cannot read property ‘_techIdx’ of null
36
at MaterialInstance.copy (d:\CocosCreator\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\assets\material.js:423:29)
at new MaterialInstance (d:\CocosCreator\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\renderer\core\material-instance.js:78:13)
at Sprite.getUIMaterialInstance (d:\CocosCreator\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\components\ui-base\ui-renderable.js:143:33)
at UI.autoMergeBatches (d:\CocosCreator\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\renderer\ui\ui.js:563:49)
at UI.commitComp (d:\CocosCreator\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\renderer\ui\ui.js:437:16)
at Sprite._render (d:\CocosCreator\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\ui\components\sprite.js:271:16)
at Sprite.updateAssembler (d:\CocosCreator\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\components\ui-base\ui-renderable.js:262:16)
at UI._preprocess (d:\CocosCreator\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\renderer\ui\ui.js:704:18)
at UI._walk (d:\CocosCreator\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\renderer\ui\ui.js:658:14)
at UI._walk (d:\CocosCreator\CocosDashboard\resources.editors\Creator3D\1.2.0\resources\resources\3d\engine\bin.cache\dev\cocos\core\renderer\ui\ui.js:666:18)

顶一个,出现同样问题 1.2版本

这个是1.2版本的bug,3.0Preview版本,我试了下是正常了,你可以试下

还不敢用3.0 改下自己的代码 先将就用了