CREATOR 3.0的代码如下:
self.playerNode = instantiate(prefab) as Node
window.rootui.addChild(self.playerNode)
let aniCp = self.playerNode.getComponent(Animation) as Animation
aniCp.play(“p_front”)
aniCp.clips[0].wrapMode= AnimationClip.WrapMode.Loop
以上只是默认的播放一次,就停了,一直未找到原因
