I apologize for not speaking Chinese.
I’m having trouble with Android Build with Cocos 3.2.0 and Cocos 3.2.1 versions.
I created the default project with only 1 label hello world, using android NDK r20
When I configure build.gradle:
PROP_COMPILE_SDK_VERSION=29
PROP_TARGET_SDK_VERSION=29
PROP_BUILD_TOOLS_VERSION=29.0.3
the game starts normally on any android device.
But when I change the configuration to
PROP_COMPILE_SDK_VERSION=30
PROP_TARGET_SDK_VERSION=30
PROP_BUILD_TOOLS_VERSION=30.0.3
The game can only run on Android 10 devices. With Android 11 the game crashes, and the error message:
com.cocos.android A/libc: Fatal signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0xc9afa250 in tid 5344 (m.cocos.android), pid 5291 (m.cocos.android)
Can someone please help me check and help me to fix this error.