图片丢下了,重新保存了场景或者prefab,容易引起 Sampler binding ‘cc_spriteTexture’ at set 2 binding 10 index 0 is not bounded 错误 时好坏的?
这个版本是从3.0升级的3.0.1上面的
大佬们看看,解决一下这些问题
10-23 20:28:39.574 25740 25863 E Cocos : 20:28:39 [ERROR]: [ERROR] file G:/Soft/CocosDashboard/resources/.editors/Creator/3.0.1/resources/resources/3d/cocos2d-x-lite/cocos/renderer/gfx-gles3/GLES3Commands.cpp: line 1929
10-23 20:28:39.574 25740 25863 E Cocos : 20:28:39 [ERROR]: Sampler binding ‘cc_spriteTexture’ at set 2 binding 10 index 0 is not bounded