2021-10-12 13:50:22-log: [Package] menu@1.0.0 enable
2021-10-12 13:50:22-log: [Package] profile@1.0.0 enable
2021-10-12 13:50:22-log: [Package] messages@1.0.0 enable
2021-10-12 13:50:22-log: [Package] program@1.0.0 enable
2021-10-12 13:50:22-log: [Package] device@1.0.1 enable
2021-10-12 13:50:22-log: [Package] ui-kit@1.0.1 enable
2021-10-12 13:50:22-log: [Package] tester@1.0.0 enable
2021-10-12 13:50:22-log: [Package] preferences@1.0.0 enable
2021-10-12 13:50:23-log: Setup mods mgr.: 285.73ms
2021-10-12 13:50:23-log: [Package] engine@1.0.5 enable
2021-10-12 13:50:25-log: [Package] programming@1.0.0 enable
2021-10-12 13:50:25-log: [Package] asset-db@1.0.0 enable
2021-10-12 13:50:25-log: [Package] console@1.0.0 enable
2021-10-12 13:50:25-log: [Package] scene@1.0.0 enable
2021-10-12 13:50:25-log: [Package] project@1.0.1 enable
2021-10-12 13:50:26-log: [Package] about@1.0.0 enable
2021-10-12 13:50:26-log: [Package] server@1.0.0 enable
2021-10-12 13:50:26-log: [Package] assets@1.0.0 enable
2021-10-12 13:50:26-log: [Package] inspector@1.0.0 enable
2021-10-12 13:50:26-log: [Package] hierarchy@1.0.0 enable
2021-10-12 13:50:27-log: [Package] preview@1.0.1 enable
2021-10-12 13:50:27-log: [Package] animator@1.0.0 enable
2021-10-12 13:50:28-log: [Package] builder@1.2.9 enable
2021-10-12 13:50:28-log: [Package] node-library@1.0.0 enable
2021-10-12 13:50:28-log: [Package] shortcuts@1.0.1 enable
2021-10-12 13:50:28-log: [Package] package-asset@1.0.0 enable
2021-10-12 13:50:28-log: [Package] reference-image@1.0.0 enable
2021-10-12 13:50:28-log: [Package] channel-upload-tools@1.0.0 enable
2021-10-12 13:50:28-log: [Package] runtime-dev-tools@1.0.0 enable
2021-10-12 13:50:28-log: [Package] alipay-mini-game@1.0.0 enable
2021-10-12 13:50:28-log: [Package] android@1.0.0 enable
2021-10-12 13:50:28-log: [Package] baidu-mini-game@1.0.0 enable
2021-10-12 13:50:28-log: [Package] bytedance-mini-game@1.0.1 enable
2021-10-12 13:50:28-log: [Package] huawei-agc@1.0.0 enable
2021-10-12 13:50:28-log: [Package] ios@1.0.0 enable
2021-10-12 13:50:28-log: [Package] ios-app-clip@1.0.0 enable
2021-10-12 13:50:28-log: [Package] mac@1.0.0 enable
2021-10-12 13:50:28-log: [Package] native@1.0.0 enable
2021-10-12 13:50:28-log: [Package] ohos@1.0.0 enable
2021-10-12 13:50:28-log: [Package] web-desktop@1.0.0 enable
2021-10-12 13:50:28-log: [Package] web-mobile@1.0.0 enable
2021-10-12 13:50:28-log: [Package] wechatgame@1.0.1 enable
2021-10-12 13:50:28-log: [Package] windows@1.0.0 enable
2021-10-12 13:50:28-log: [Package] xiaomi-quick-game@1.0.0 enable
2021-10-12 13:50:28-log: [Package] cocos-play@1.0.0 enable
2021-10-12 13:50:29-log: [Package] huawei-quick-game@1.0.0 enable
2021-10-12 13:50:29-log: [Package] link-sure@1.0.0 enable
2021-10-12 13:50:29-log: [Package] oppo-mini-game@1.0.0 enable
2021-10-12 13:50:29-log: [Package] qtt@1.0.0 enable
2021-10-12 13:50:29-log: [Package] vivo-mini-game@1.0.0 enable
2021-10-12 13:50:29-log: [Package] cocos-service@3.0.1 enable
2021-10-12 13:50:29-log: [Package] importer@1.0.0 enable
2021-10-12 13:50:29-log: [Package] extension@3.0.10 enable
2021-10-12 13:50:29-log: [Im-plugin] Check im-plugin version.
2021-10-12 13:50:29-log: [Package] im-plugin@3.0.7 enable
2021-10-12 13:50:29-log: [Package] lightmap@1.0.3 enable
2021-10-12 13:50:30-log: [Im-plugin] No online info of im-plugin.
2021-10-12 13:50:32-error: [Asset DB] Importer exec failed: {assetD:\CocosCreator\Creator\3.3.2\resources\resources\3d\engine\editor\assets\primitives.fbx}
2021-10-12 13:50:32-error: [Asset DB] The FBX2glTF process exited with non-zero code 3221225781, which indicates the process may not terminated successful. This happened usually due to internal error of FBX2glTF tool itself when converting source FBX file. Please report this error and related FBX file to Cocos team or to FBX2glTF author if possible.
Process output:
2021-10-12 13:50:32-error: [Asset DB] Error: The FBX2glTF process exited with non-zero code 3221225781, which indicates the process may not terminated successful. This happened usually due to internal error of FBX2glTF tool itself when converting source FBX file. Please report this error and related FBX file to Cocos team or to FBX2glTF author if possible.
Process output:
at ChildProcess. (D:\CocosCreator\Creator\3.3.2\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Process.onexit (internal/child_process.js:288:5)
2021-10-12 13:50:32-log: [Scene] begin init
2021-10-12 13:50:32-log: [Scene] require engine end
2021-10-12 13:50:32-log: [Scene] Serialize end
2021-10-12 13:50:32-log: [Scene] configureStartup end
2021-10-12 13:50:32-info: [Scene] WebGL2 device initialized.
2021-10-12 13:50:32-log: [Scene] Cocos Creator v3.3.2
2021-10-12 13:50:32-info: [Scene] Forward render pipeline initialized.
2021-10-12 13:50:33-log: [Scene] openEngine end
2021-10-12 13:50:33-log: [Scene] configureEngine end
2021-10-12 13:51:07-error: [Asset DB] Importer exec failed: {assetD:\CocosCreator\Creator\3.3.2\resources\resources\3d\engine\editor\assets\primitives.fbx}
2021-10-12 13:51:07-error: [Asset DB] The FBX2glTF process exited with non-zero code 3221225781, which indicates the process may not terminated successful. This happened usually due to internal error of FBX2glTF tool itself when converting source FBX file. Please report this error and related FBX file to Cocos team or to FBX2glTF author if possible.
Process output:
2021-10-12 13:51:07-error: [Asset DB] Error: The FBX2glTF process exited with non-zero code 3221225781, which indicates the process may not terminated successful. This happened usually due to internal error of FBX2glTF tool itself when converting source FBX file. Please report this error and related FBX file to Cocos team or to FBX2glTF author if possible.
Process output:
at ChildProcess. (D:\CocosCreator\Creator\3.3.2\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Process.onexit (internal/child_process.js:288:5)
2021-10-12 13:51:19-error: [Asset DB] Importer exec failed: {assetD:\CocosCreator\Creator\3.3.2\resources\resources\3d\engine\editor\assets\primitives.fbx}
2021-10-12 13:51:19-error: [Asset DB] The FBX2glTF process exited with non-zero code 3221225781, which indicates the process may not terminated successful. This happened usually due to internal error of FBX2glTF tool itself when converting source FBX file. Please report this error and related FBX file to Cocos team or to FBX2glTF author if possible.
Process output:
2021-10-12 13:51:19-error: [Asset DB] Error: The FBX2glTF process exited with non-zero code 3221225781, which indicates the process may not terminated successful. This happened usually due to internal error of FBX2glTF tool itself when converting source FBX file. Please report this error and related FBX file to Cocos team or to FBX2glTF author if possible.
Process output:
at ChildProcess. (D:\CocosCreator\Creator\3.3.2\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Process.onexit (internal/child_process.js:288:5)

Windows 10 ,下载3.3.1后显示报错