金币推推推_官方最新代码_打开报错,请问大家遇到过吗?

金币推推推_官方最新代码_打开报错,请问大家遇到过吗?

开发环境

  • cocos creator 3.3.2
  • window 10

因为是拓展里面要收费的代码,
所以demo代码就不放出来了,
顺便也测试了之前买的幽灵射手(3D)也是一样的报错,打不开,
这个是<金币推推推>的报错截图::



project.rar (2.9 KB)

对应的版本打开应该没问题,我这里是没问题的你看看版本对应不


请问是这个3.3.2的版本吗??

也是导入这个里面后打开的

我也是3.3.2打开没有报错你看看报错信息改一下吧,看你的报错信息应该是哪里资源挂载丢失了

对呀,就是我直接解压的刚刚下载的源码,
然后导入打开了,然后就,有点懵

补充日志信息::
2021-11-13 01:00:23-log: [Package] menu@1.0.0 enable
2021-11-13 01:00:23-log: [Package] profile@1.0.0 enable
2021-11-13 01:00:24-log: [Package] messages@1.0.0 enable
2021-11-13 01:00:24-log: [Package] program@1.0.0 enable
2021-11-13 01:00:24-log: [Package] device@1.0.1 enable
2021-11-13 01:00:24-log: [Package] ui-kit@1.0.1 enable
2021-11-13 01:00:24-log: [Package] tester@1.0.0 enable
2021-11-13 01:00:24-log: [Package] preferences@1.0.0 enable
2021-11-13 01:00:24-log: Setup mods mgr.: 250.241ms
2021-11-13 01:00:24-log: [Package] engine@1.0.5 enable
2021-11-13 01:00:27-log: [Package] programming@1.0.0 enable
2021-11-13 01:00:27-log: [Package] asset-db@1.0.0 enable
2021-11-13 01:00:27-log: [Package] console@1.0.0 enable
2021-11-13 01:00:27-log: [Package] scene@1.0.0 enable
2021-11-13 01:00:27-log: [Package] project@1.0.1 enable
2021-11-13 01:00:27-log: [Package] about@1.0.0 enable
2021-11-13 01:00:27-log: [Package] server@1.0.0 enable
2021-11-13 01:00:27-log: [Package] assets@1.0.0 enable
2021-11-13 01:00:27-log: [Package] inspector@1.0.0 enable
2021-11-13 01:00:27-log: [Package] hierarchy@1.0.0 enable
2021-11-13 01:00:29-log: [Package] preview@1.0.1 enable
2021-11-13 01:00:29-log: [Package] animator@1.0.0 enable
2021-11-13 01:00:30-log: [Package] builder@1.2.8 enable
2021-11-13 01:00:30-log: [Package] node-library@1.0.0 enable
2021-11-13 01:00:30-log: [Package] shortcuts@1.0.1 enable
2021-11-13 01:00:30-log: [Package] importer@1.0.0 enable
2021-11-13 01:00:30-log: [Package] package-asset@1.0.0 enable
2021-11-13 01:00:30-log: [Package] reference-image@1.0.0 enable
2021-11-13 01:00:30-log: [Package] channel-upload-tools@1.0.0 enable
2021-11-13 01:00:30-log: [Package] runtime-dev-tools@1.0.0 enable
2021-11-13 01:00:30-log: [Package] alipay-mini-game@1.0.0 enable
2021-11-13 01:00:30-log: [Package] android@1.0.0 enable
2021-11-13 01:00:30-log: [Package] baidu-mini-game@1.0.0 enable
2021-11-13 01:00:30-log: [Package] bytedance-mini-game@1.0.0 enable
2021-11-13 01:00:30-log: [Package] huawei-agc@1.0.0 enable
2021-11-13 01:00:30-log: [Package] ios@1.0.0 enable
2021-11-13 01:00:30-log: [Package] ios-app-clip@1.0.0 enable
2021-11-13 01:00:30-log: [Package] mac@1.0.0 enable
2021-11-13 01:00:30-log: [Package] native@1.0.0 enable
2021-11-13 01:00:30-log: [Package] ohos@1.0.0 enable
2021-11-13 01:00:30-log: [Package] web-desktop@1.0.0 enable
2021-11-13 01:00:30-log: [Package] web-mobile@1.0.0 enable
2021-11-13 01:00:30-log: [Package] wechatgame@1.0.0 enable
2021-11-13 01:00:31-log: [Package] windows@1.0.0 enable
2021-11-13 01:00:31-log: [Package] xiaomi-quick-game@1.0.0 enable
2021-11-13 01:00:31-log: [Package] cocos-play@1.0.0 enable
2021-11-13 01:00:31-log: [Package] huawei-quick-game@1.0.0 enable
2021-11-13 01:00:31-log: [Package] link-sure@1.0.0 enable
2021-11-13 01:00:31-log: [Package] oppo-mini-game@1.0.0 enable
2021-11-13 01:00:31-log: [Package] qtt@1.0.0 enable
2021-11-13 01:00:31-log: [Package] vivo-mini-game@1.0.0 enable
2021-11-13 01:00:31-log: [Package] cocos-service@3.0.1 enable
2021-11-13 01:00:31-log: [Package] extension@3.0.8 enable
2021-11-13 01:00:32-log: [Package] im-plugin@3.0.6 enable
2021-11-13 01:00:32-log: [Package] lightmap@1.0.3 enable
2021-11-13 01:00:34-error: [Asset DB] Importer exec failed: {assetD:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\resources\3d\engine\editor\assets\primitives.fbx}
2021-11-13 01:00:34-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:34-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:38-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\arrow\arrow.FBX}
2021-11-13 01:00:38-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:38-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:38-error: [Asset DB] FBX-glTF-conv existed with unexpected non-zero code 3221225775
2021-11-13 01:00:38-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\guangzhu.FBX}
2021-11-13 01:00:38-error: [Asset DB] Failed to import D:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\guangzhu.FBX
2021-11-13 01:00:38-error: [Asset DB] Error: Failed to import D:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\guangzhu.FBX
at FbxImporter.getGltfFilePath (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\fbx.ccc:1:937)
at processTicksAndRejections (internal/process/task_queues.js:93:5)
at async createGlTfReader (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf\reader-manager.ccc:1:853)
at async GlTfReaderManager.getOrCreate (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf\reader-manager.ccc:1:534)
at async FbxImporter._importSubAssets (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf.ccc:1:4477)
at async FbxImporter.import (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf.ccc:1:2368)
at async ImportTask.importAsset (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\task.ccc:1:2323)
at async ImportTask.exec (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\task.ccc:1:608)
at async ParallelQueue._generate (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\asset-db.ccc:1:1860)
2021-11-13 01:00:38-error: [Asset DB] FBX-glTF-conv existed with unexpected non-zero code 3221225775
2021-11-13 01:00:38-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\meshLineup.FBX}
2021-11-13 01:00:38-error: [Asset DB] Failed to import D:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\meshLineup.FBX
2021-11-13 01:00:38-error: [Asset DB] Error: Failed to import D:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\meshLineup.FBX
at FbxImporter.getGltfFilePath (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\fbx.ccc:1:937)
at processTicksAndRejections (internal/process/task_queues.js:93:5)
at async createGlTfReader (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf\reader-manager.ccc:1:853)
at async GlTfReaderManager.getOrCreate (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf\reader-manager.ccc:1:534)
at async FbxImporter._importSubAssets (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf.ccc:1:4477)
at async FbxImporter.import (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf.ccc:1:2368)
at async ImportTask.importAsset (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\task.ccc:1:2323)
at async ImportTask.exec (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\task.ccc:1:608)
at async ParallelQueue._generate (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\asset-db.ccc:1:1860)
2021-11-13 01:00:39-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\prop\heartA.FBX}
2021-11-13 01:00:39-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:39-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Process.onexit (internal/child_process.js:288:5)
2021-11-13 01:00:39-error: [Asset DB] FBX-glTF-conv existed with unexpected non-zero code 3221225775
2021-11-13 01:00:39-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\yuanzhu_gao.FBX}
2021-11-13 01:00:39-error: [Asset DB] Failed to import D:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\yuanzhu_gao.FBX
2021-11-13 01:00:39-error: [Asset DB] Error: Failed to import D:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\yuanzhu_gao.FBX
at FbxImporter.getGltfFilePath (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\fbx.ccc:1:937)
at processTicksAndRejections (internal/process/task_queues.js:93:5)
at async createGlTfReader (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf\reader-manager.ccc:1:853)
at async GlTfReaderManager.getOrCreate (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf\reader-manager.ccc:1:534)
at async FbxImporter._importSubAssets (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf.ccc:1:4477)
at async FbxImporter.import (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf.ccc:1:2368)
at async ImportTask.importAsset (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\task.ccc:1:2323)
at async ImportTask.exec (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\task.ccc:1:608)
at async ParallelQueue._generate (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\asset-db.ccc:1:1860)
2021-11-13 01:00:39-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\prop\coin.FBX}
2021-11-13 01:00:39-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:39-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:39-error: [Asset DB] FBX-glTF-conv existed with unexpected non-zero code 3221225775
2021-11-13 01:00:39-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\warpGate.FBX}
2021-11-13 01:00:39-error: [Asset DB] Failed to import D:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\warpGate.FBX
2021-11-13 01:00:39-error: [Asset DB] Error: Failed to import D:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\warpGate.FBX
at FbxImporter.getGltfFilePath (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\fbx.ccc:1:937)
at async createGlTfReader (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf\reader-manager.ccc:1:853)
at async GlTfReaderManager.getOrCreate (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf\reader-manager.ccc:1:534)
at async FbxImporter._importSubAssets (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf.ccc:1:4477)
at async FbxImporter.import (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf.ccc:1:2368)
at async ImportTask.importAsset (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\task.ccc:1:2323)
at async ImportTask.exec (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\task.ccc:1:608)
at async ParallelQueue._generate (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\asset-db.ccc:1:1860)
2021-11-13 01:00:39-error: [Asset DB] FBX-glTF-conv existed with unexpected non-zero code 3221225775
2021-11-13 01:00:39-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\wind_mesh.FBX}
2021-11-13 01:00:39-error: [Asset DB] Failed to import D:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\wind_mesh.FBX
2021-11-13 01:00:39-error: [Asset DB] Error: Failed to import D:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\effect\mesh\wind_mesh.FBX
at FbxImporter.getGltfFilePath (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\fbx.ccc:1:937)
at async createGlTfReader (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf\reader-manager.ccc:1:853)
at async GlTfReaderManager.getOrCreate (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf\reader-manager.ccc:1:534)
at async FbxImporter._importSubAssets (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf.ccc:1:4477)
at async FbxImporter.import (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\gltf.ccc:1:2368)
at async ImportTask.importAsset (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\task.ccc:1:2323)
at async ImportTask.exec (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\task.ccc:1:608)
at async ParallelQueue._generate (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\node_modules@editor\asset-db\libs\asset-db.ccc:1:1860)
2021-11-13 01:00:40-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\monster\boomDragonNew\boomDragonAll.FBX}
2021-11-13 01:00:40-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:40-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Process.onexit (internal/child_process.js:288:5)
2021-11-13 01:00:40-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\monster\aulaNew\aulaAll.FBX}
2021-11-13 01:00:40-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:40-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Process.onexit (internal/child_process.js:288:5)
2021-11-13 01:00:40-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\monster\dragon\dragonAll.FBX}
2021-11-13 01:00:40-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:40-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:40-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\npc\businessMan\businessMan.FBX}
2021-11-13 01:00:40-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:40-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:40-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\npc\wiseMan\wiseMan.FBX}
2021-11-13 01:00:40-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:40-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:40-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\monster\magicianNew\magicianAll.FBX}
2021-11-13 01:00:40-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:40-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:40-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\monster\hellFireNew\hellFireAll.FBX}
2021-11-13 01:00:40-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:40-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:41-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\scene\an\anObstacle02.FBX}
2021-11-13 01:00:41-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:41-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:41-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\scene\an\an.FBX}
2021-11-13 01:00:41-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:41-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:41-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\scene\an\anObstacle01.FBX}
2021-11-13 01:00:41-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:41-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:41-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\scene\an\anObstacle.FBX}
2021-11-13 01:00:41-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:41-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Process.onexit (internal/child_process.js:288:5)
2021-11-13 01:00:41-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\role\role01\role01All.FBX}
2021-11-13 01:00:41-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:41-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Process.onexit (internal/child_process.js:288:5)
2021-11-13 01:00:41-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\scene\skyBoxTex\fog.FBX}
2021-11-13 01:00:41-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:41-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:41-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\scene\skyBoxTex\skyBox.FBX}
2021-11-13 01:00:41-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:41-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:41-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\scene\an\anS.FBX}
2021-11-13 01:00:41-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:41-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Process.onexit (internal/child_process.js:288:5)
2021-11-13 01:00:41-error: [Asset DB] Importer exec failed: {assetD:\workCocosCreator_Proj\cc_threeProje\archero\assets\res\model\scene\skyBoxTex\farBg01.FBX}
2021-11-13 01:00:41-error: [Asset DB] FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
2021-11-13 01:00:41-error: [Asset DB] Error: FBX2glTF 进程以非 0 状态值 3221225775 退出, 意味着该进程可能未成功终止。 这通常是因为 FBX2glTF 在转换源 FBX 文件时发生了内部错误。 若允许,请向 Cocos 团队或 FBX2glTF 作者报告此错误并附上相关的 FBX 文件。进程输出:
at ChildProcess. (D:\workSoft_CocosCreator\CocosDashboard\resources.editors\Creator\3.3.0\resources\app.asar\builtin\asset-db\dist\importer-3d\importers\utils\fbx2glTf.ccc:1:1617)
at ChildProcess.emit (events.js:315:20)
at maybeClose (internal/child_process.js:1048:16)
at Socket. (internal/child_process.js:439:11)
at Socket.emit (events.js:315:20)
at Pipe. (net.js:673:12)
2021-11-13 01:00:42-warn: Browserslist: caniuse-lite is outdated. Please run:
npx browserslist@latest --update-db

Why you should do it regularly:
https://github.com/browserslist/browserslist#browsers-data-updating
2021-11-13 01:00:48-log: [Scene] begin init
2021-11-13 01:00:48-log: [Scene] require engine end
2021-11-13 01:00:48-log: [Scene] Serialize end
2021-11-13 01:00:48-log: [Scene] configureStartup end
2021-11-13 01:00:48-info: [Scene] WebGL2 device initialized.
2021-11-13 01:00:48-log: [Scene] Cocos Creator v3.3.0
2021-11-13 01:00:56-info: [Scene] Forward render pipeline initialized.
2021-11-13 01:00:57-log: [Scene] openEngine end
2021-11-13 01:00:57-log: [Scene] configureEngine end

好家伙,报错信息这么长

:grinning:就是测的东西,一个环境引起的问题,

【已解决√】

今天用了Cocos 引擎大大 说的这个软件::

https://aka.ms/vs/17/release/vc_redist.x64.exe

image

金币推推推 运行结果(正常运行)


幽灵射手 运行结果(虽然有爆红,但是能正常玩,可以过关,正常运行)


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