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Creator 版本:3.3.2
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目标平台: 编辑器内,未设置目标平台
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重现方式:1.使用fbx建立prefab;2.将fbx挪动至另一目录;3.检查prefab的mesh,显示“Missing Asset”;4.重新打开creator,prefab的mesh恢复正常
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首个报错: [Window] Cannot read property ‘undefined’ of null
at Object.getCurClipInfo (D:\Engine\Cocos\Creator\3.3.2\resources\resources\3d\engine\editor\inspector\assets\fbx\animation.js:702:45)
at Object.onAssetChange (D:\Engine\Cocos\Creator\3.3.2\resources\resources\3d\engine\editor\inspector\assets\fbx\preview.js:683:63) -
编辑器操作系统: windows
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重现概率: 100%
录像及demo见下:
链接:https://pan.baidu.com/s/15q2wjESagzd1hPlhcKfBNQ
提取码:wk8n