-
Creator 版本: < 2.4.6
-
目标平台: web
-
重现方式:
-
首个报错:
-
之前哪个版本是正常的: 均不正常
-
手机型号: 任意
-
手机浏览器:任意
-
编辑器操作系统: window,mac
-
重现概率: 100%
首先是正常的绘制三次贝塞尔曲线:
import GData from “./gData”;
const {ccclass, property} = cc._decorator;
@ccclass
export default class Test extends cc.Component {
@property(cc.Graphics)
pen: cc.Graphics = null;
// LIFE-CYCLE CALLBACKS:
async onLoad () {
// gl.moveTo(startPoint[0],startPoint[1]);
// const perTime = (duration / curArr.length) / 2;
// console.log('curArr is ',curArr);
const startPoint = cc.v2(0,0);
const gl = this.pen;
const curveArr = GData.dataArr;
gl.moveTo(startPoint.x,startPoint.y);
for(let i = 0; i < curveArr.length; i++) {
const curObj = curveArr[i];
gl.bezierCurveTo(curObj[0],curObj[1],curObj[2],curObj[3],curObj[4],curObj[5]);
gl.stroke();
// gl.moveTo(curObj[4],curObj[5]);
await new Promise((resolve) => {
this.scheduleOnce(resolve,0.01);
});
}
}
start () {
}
// update (dt) {}
}

源文件
graphicsBug.zip (979.9 KB)