我项目是从cocos creator 2.4升级上来的。发现Sprite的blend属性被去掉了。如何实现两个spriteframe叠加强光的特效。我贴出cocos creator 2.4时候我的代码
let qiangTeXiaoNode = new cc.Node();
qiangTeXiaoNode.addComponent("cc.Sprite");
qiangTeXiaoNode.opacity = 70;
qiangTeXiaoNode.getComponent("cc.Sprite").dstBlendFactor = cc.macro.BlendFactor.ONE; //主要是此处dstBlendFactor 被去掉了
qiangTeXiaoNode.name = "qiangguang";
qiangTeXiaoNode.parent = this.honeNode;
qiangTeXiaoNode.getComponent("cc.Sprite").spriteFrame = this._colorAtlas.getSpriteFrame("hong");
cc.tween(qiangTeXiaoNode).to(0.033*7, {opacity: 250}, {easing:'quadOut'}).start();