spine在2dx3.11下崩溃

2dx下的spine版本是3.0。特效用的spine版本是3.8。偶尔出现spine崩溃。苹果安卓都有。安卓居多。不知是否2dx下的spine版本需要升级?

1

#00 pc 006a7314 /data/app/com.legend.poker-15noPt2UGOOWrElKDctW2Q==/lib/arm/libcocos2dlua.so (spine::EventQueue::drain()+39) [armeabi-v6::f7fbdd49fb9726a342f3d45805c298a8]

2

#01 pc 006a7c5f /data/app/com.legend.poker-15noPt2UGOOWrElKDctW2Q==/lib/arm/libcocos2dlua.so (spine::AnimationState::apply(spine::Skeleton&)+662) [armeabi-v6::f7fbdd49fb9726a342f3d45805c298a8]

3

#02 pc 006ac13b /data/app/com.legend.poker-15noPt2UGOOWrElKDctW2Q==/lib/arm/libcocos2dlua.so (spine::SkeletonAnimation::update(float)+94) [armeabi-v6::f7fbdd49fb9726a342f3d45805c298a8]

4

#03 pc 0074d56f /data/app/com.legend.poker-15noPt2UGOOWrElKDctW2Q==/lib/arm/libcocos2dlua.so (std::_Function_handler<void (float), void cocos2d::Scheduler::scheduleUpdatecocos2d::Node(cocos2d::Node*, int, bool)::‘lambda’(float)>::_M_invoke(std::_Any_data const&, float)+14) [armeabi-v6::f7fbdd49fb9726a342f3d45805c298a8]

5

#04 pc 0078f557 /data/app/com.legend.poker-15noPt2UGOOWrElKDctW2Q==/lib/arm/libcocos2dlua.so (std::function<void (float)>::operator()(float) const+14) [armeabi-v6::f7fbdd49fb9726a342f3d45805c298a8]

6

#05 pc 0079012f /data/app/com.legend.poker-15noPt2UGOOWrElKDctW2Q==/lib/arm/libcocos2dlua.so (cocos2d::Scheduler::update(float)+108) [armeabi-v6::f7fbdd49fb9726a342f3d45805c298a8]

7

#06 pc 0078619f /data/app/com.legend.poker-15noPt2UGOOWrElKDctW2Q==/lib/arm/libcocos2dlua.so (cocos2d::Director::drawScene()+58) [armeabi-v6::f7fbdd49fb9726a342f3d45805c298a8]

8

#07 pc 007862bb /data/app/com.legend.poker-15noPt2UGOOWrElKDctW2Q==/lib/arm/libcocos2dlua.so (cocos2d::DisplayLinkDirector::mainLoop()+42) [armeabi-v6::f7fbdd49fb9726a342f3d45805c298a8]

9

#08 pc 004dee67 /data/app/com.legend.poker-15noPt2UGOOWrElKDctW2Q==/lib/arm/libcocos2dlua.so (Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeRender+10) [armeabi-v6::f7fbdd49fb9726a342f3d45805c298a8]

10

#09 pc 000914e7 /data/app/com.legend.poker-15noPt2UGOOWrElKDctW2Q==/oat/arm/base.odex [armeabi::d96a5e1ea8c4d67ff9409dd433f6adf4]

11

java:

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org.cocos2dx.lib.Cocos2dxRenderer.nativeRender(Native Method)

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org.cocos2dx.lib.Cocos2dxRenderer.onDrawFrame(Cocos2dxRenderer.java:104)

14

android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1592)

15

android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1281)

另一处崩溃是在AnimationState里面访问对象地址错误。
case EventType_Dispose:

if (!trackEntry->_listenerObject) trackEntry->_listener(&state, EventType_Dispose, trackEntry, NULL );

还是同步升级下spine的runtime吧 现在官方仓库spine下最新的pr就是spine3.8的runtime
[v4] spine v3.8 by PatriceJiang · Pull Request #20421 · cocos2d/cocos2d-x (github.com)