3.5.2播放粒子效果报错

引擎版本:3.5.2
报错内容:Sampler binding ‘cc_spriteTexture’ at set 2 binding 11 index 0 is not bounded
复现方法(稳定复现):
let node = new Node();
node.parent = parent;
let comp = node.addComponent(ParticleSystem2D);
let asset = await Loader.loadAsync(getIconPath(“particle”, particleName), ParticleAsset);
comp.file = asset;
comp.autoRemoveOnFinish = true;
comp.duration = duration;

顶一下,望解答

已复现,后续这边跟进:

好的,多谢

有进展了吗

3.6.1 已经修复:
https://github.com/cocos/cocos-engine/pull/12478

收到,多谢提醒