cocos3.6.1打包游戏时构建成功,但是运行报错,是什么原因

  • Creator 版本:3.6.1
  • 目标平台: 微信小游戏

运行报错控制台输出日志
[Build] × initialize

at Logger.record (C:\CocosDashboard_1.2.2\resources.editors\Creator\3.6.1\resources\app.asar\node_modules@base\electron-logger\lib\renderer.ccc:1:458)

at Object.error (C:\CocosDashboard_1.2.2\resources.editors\Creator\3.6.1\resources\app.asar\node_modules@base\electron-logger\lib\renderer.ccc:1:1414)

at NewConsole.error (C:\CocosDashboard_1.2.2\resources.editors\Creator\3.6.1\resources\app.asar\builtin\builder\dist\worker\console.ccc:1:1200)

at Socket. (C:\CocosDashboard_1.2.2\resources.editors\Creator\3.6.1\resources\app.asar\modules\platform-extensions\extensions\wechatgame\dist\hooks.ccc:1:11886)

at Socket.emit (events.js:315:20)

at addChunk (internal/streams/readable.js:309:12)

at readableAddChunk (internal/streams/readable.js:284:9)

at Socket.Readable.push (internal/streams/readable.js:223:10)

有大佬帮忙看下吗,搜了半天也不知道什么原因。

这个只是日志字体颜色是红色的,正常有配微信开发工具是可以运行的

我也遇到同样问题,微信开发工具配置没有问题

兄弟,你是怎么解决的?