碰撞销毁节点报错,怎么解决?

collider.on(Contact2DType.BEGIN_CONTACT, (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) => {

selfCollider.node.destroy();

}

报错信息:

延迟一帧销毁

1赞